Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Suez canal

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> WarPlan >> Suez canal Page: [1]
Login
Message << Older Topic   Newer Topic >>
Suez canal - 2/27/2020 3:38:22 PM   
tyronec


Posts: 4940
Joined: 8/7/2015
From: Portaferry, N. Ireland
Status: offline
Something odd about these two hexes, there seem to be some attack/movement restrictions around them that don't match what the map looks like.
Post #: 1
RE: Suez canal - 2/27/2020 6:37:43 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
I see it. Fixed.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to tyronec)
Post #: 2
RE: Suez canal - 2/27/2020 6:52:12 PM   
PanzerMike


Posts: 888
Joined: 4/30/2006
Status: offline
What was it? Fixable using the editor, or something else? Trying to keep my mod in synch, that's why I ask.

< Message edited by PanzerMike -- 2/27/2020 7:02:44 PM >

(in reply to AlvaroSousa)
Post #: 3
RE: Suez canal - 2/27/2020 9:05:35 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
Tile 86 and 87.

Tile -> select tile -> lower right edit connections.

Tile 86 should have all edged lit exceot the top and top left corner (you can see the tile doesn't have land on those sides.
Tile 87 should have all edged lit except the bottom right (you can see the tile doesn't have land on that side.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to PanzerMike)
Post #: 4
RE: Suez canal - 2/28/2020 3:44:36 PM   
nikolasjohn

 

Posts: 13
Joined: 7/18/2014
Status: offline
I must say, Alvaro, impressive support. I hope you keep it up for a while longer before focusing on WP2 entirely.

(in reply to AlvaroSousa)
Post #: 5
RE: Suez canal - 2/28/2020 5:00:29 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
I'm a fixer by nature. I am also working on the Pacific at the moment.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to nikolasjohn)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> WarPlan >> Suez canal Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.516