Dave25210
Posts: 72
Joined: 11/2/2017 Status: offline
|
Hi Zovs, the actual color shade can be changed, I recall that I made 2-3 versions (to test) originally, however the brighter version that would depict closer matching colors would make many counters look too bright at the end for my taste. That's because when you look at the stock counter's face, the outer 3D part contains a mix of pixels varying roughly 5 (photographic) stops, so you have very dark part and very bright part. I therefore set their average (so minus 2 stops or so) as "flat" unified pixel shade; however, we can bump up the shade as desired. I didn't mess with counterinside/counteroutside colormasks because they only set the inner/outer areas of counter's coloring. I'll try to raise the counter face brightness a bit, will post a result, OK? Its no problem to have various versions in MODS folder and hot-swap them with JSGME as desired. EDIT: looks like this (embedded) - a lighter version, tried closer match to stock colors shade. If interested in this version, I'll attach the files in separate post because the single attachment per post forum limit. The modified h_CounterBackgroundShadow.png file is included in the attachment flat-round - light v1.zip (I added the counterbackgroundshadow file already earlier in V2 counters attachment too),because otherwise there is artifact in bottom right corner of counters due to counters shadow. quote:
ORIGINAL: Zovs So I have a question. I have been using Dave25210's flat counter mod. I do love the flat look, it reminds me of all the old board games. But I did notice a problem with Dave's mod. It seems to darken every single counter up a bit too much, for example the the light gray counter background is dark gray, the white counter background turns grey, and the yellow counter background turns a well putrid mustard color. This is in no way a criticism to Dave, I (and or we) know that modifying TOAW is or can be complicated and I am just wanted to be able to use his flat counter mod without the darker colors (as seen below) and hope someone can help out. He includes two modified files: CounterBackground.png h_CounterBackground.png I also notice in the default game directory there is also: CounterBackgroundShadow.png CounterInsideColorMask.png CounterOutsideColorMask.png h_CounterBackgroundShadow.png h_CounterInsideColorMask.png h_CounterOutsideColorMask.png Do these Shadow and Mask files also need to be modified? Here is what I am seeing when and when not using Dave's excellent Flat Counter mod. Any ideas, helps or suggestions would be great, especially if someone could just fix this. lol (i.e. not me, not sure how to fix it)
Attachment (1)
< Message edited by Dave25210 -- 10/10/2020 6:10:19 AM >
|