tyronec
Posts: 4940
Joined: 8/7/2015 From: Portaferry, N. Ireland Status: offline
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This is the section from the patch notes, am not quite understanding it: quote:
● Max fort level: ○ 5.10 (3.10 in swamp) if fort above 4.10, or this hex contains a fort unit and port, ○ 4.10 (3.10 in swamp) if fort above 3.10, or this hex contains a fort unit, ○ 3.10 if fort above 2.10, or this hex is city, light urban, heavy urban, or adjacent hex contains a fort unit or enemy unit, ○ 2.10 if none of the conditions above are met. ○ Unless 4.10 or better is allowed, reduce max fort level to: ■ 2.10 if this hex is more than 25 hexes from supplied enemy combat units, ■ 1.10 if this hex is more than 50 hexes from supplied enemy combat units, ■ 0.00 if this hex is more than 75 hexes from supplied enemy combat units. The highlighted line, I follow the second part of the sentence, you can go to 5.1 with a port and a fort unit but not sure about 'if fort above 4.1' ? Does this mean if you start at 4.1 you can go to 5.1 but otherwise you can't get past 1.1/2.1 until the enemy gets close enough ? Looking at the Soviet deployment for the Campaign, on the Finnish border: Adjacent to a fort the max is 2.1, should that not be 3.1 ? With a fort the max is 4.1 which looks right. Looks like if you can build a line of Fort units and get them up to level 4 then they are hard to crack, any games where this has happened ?
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