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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

 
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 3:29:38 PM   
Orm


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The attack in the North resulted in one loss each.



Picture from Jul/Aug '41 Impulse #10 (Axis) - Land Combat

Attachment (1)

< Message edited by Orm -- 4/4/2020 3:30:25 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to jjdenver)
Post #: 1561
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 3:39:22 PM   
Orm


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From: Sweden
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The attack in the centre goes better. What unit will USSR take as a loss?



Picture from Jul/Aug '41 Impulse #10 (Axis) - Land Combat

Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1562
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 4:35:57 PM   
jjdenver

 

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Joined: 11/2/2007
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6-4 as the loss please.

(in reply to Orm)
Post #: 1563
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 4:38:27 PM   
Orm


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Joined: 5/3/2008
From: Sweden
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quote:

ORIGINAL: jjdenver

6-4 as the loss please.

Ok.

Then I guessed right and do not have to go back.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to jjdenver)
Post #: 1564
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 6:35:38 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
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Jul/Aug '41
Impulse #10 (Axis)

Air Rebase:

Germany:
LND2 (Memel) -> 44,52

Japan:
NAV2 (Sasebo) -> Tientsin
FTR2 (76,135) -> Kweiyang
NAV3 (Hanoi) -> 76,135

Reorganization:
Germany:
HQI (von Leeb) -> LND2 (Novgorod)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1565
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 6:38:46 PM   
Orm


Posts: 22154
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From: Sweden
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Jul/Aug '41
Impulse #10 (Axis)

Turn ends on a roll of 1. (4 or less to end)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1566
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 7:52:10 PM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
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1941 End of Jul/Aug

Artic Front




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_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Orm)
Post #: 1567
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 7:53:03 PM   
peskpesk


Posts: 2347
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From: Stockholm, Sweden
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1941 End of Jul/Aug

Central and North Front





Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 1568
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 7:54:27 PM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
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1941 End of Jul/Aug

South Front debacle






Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 1569
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 7:57:01 PM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
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1941 End of Jul/Aug

China





Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 1570
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/4/2020 8:29:17 PM   
Mayhemizer_slith


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No partisans. Garrison in about 5 countries were tested, including India once again.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to peskpesk)
Post #: 1571
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/5/2020 6:12:38 AM   
Orm


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losses for Jul/Aug 1941.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1572
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/5/2020 1:14:49 PM   
jjdenver

 

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USE option lending res to USSR was played and moved 1 chit from entry to tension.

**As a note CW didn't understand about not being able to lend to SU before options are played so declared 1 BP and 2 res lending to SU this turn which I think will be lost (although 1 oil can still go due to option being played this turn for "lending res to USSR). :(

(in reply to Orm)
Post #: 1573
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/5/2020 1:40:55 PM   
Orm


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quote:

ORIGINAL: jjdenver

**As a note CW didn't understand about not being able to lend to SU before options are played so declared 1 BP and 2 res lending to SU this turn which I think will be lost (although 1 oil can still go due to option being played this turn for "lending res to USSR). :(

There might be some misunderstandings here.

1) 1BP and 1 oil was listed as traded to USSR from CW. Maybe more was planned to be traded but didn't. Or the program prevented it since no more than 1 of each was allowed to be traded. Either way, it looks to me that no error was done and nothing lost.

2) Selecting "lending resources to USSR" now changes nothing. Selecting it changes things for future turns.

3) CW was allowed to trade 1 BP and 1 resource before selecting the US entry choice. Now they may trade more to USSR. Before it was a maximum of 1 of each. What might cause this confusion is the wording of the option and that the other part of the rule is in another place. I'll cut it in below.

So in the end it seems like it all works out fine.

Oh. And what makes it so confusing is because entry option 19 talks about what is allowed after the option is played. 1 resource to USSR while neutral, and 5 after war with Germany. But it doesn't mention what is allowed before it is played. Rule 5 Lending handles what is allowed before option 19 is played, and that is after USSR is at war they may receive 1 BP and 1 resource..


Cut from RAC:

5. Lending Stage


You can only give resources (or build points) if you are an active major power
and you can only give them to another active major power (exceptions: Trade agreements ~ see 5.1, US entry options
~ see 13.3.2 and lending to Vichy France ~ see 17.4). Vichy France must also be hostile to lend to other major
powers (see 17.4).
Some major powers need US entry options (see 13.3.2) to be chosen before resources can be given to them.
The USSR is further restricted in that (apart from Germany ~ see 5.1) she may only give and/or receive up to 1
resource (and/or build point) per turn unless US entry option 19 (and option 30 for build points) has been chosen.




13.3.2 US entry options
.....
19. Resources to USSR - The US, CW and/or France can give or receive 1 resource each per turn to or from the
USSR in future turns even if the USSR is neutral (5 each per turn while Germany and the USSR are at war and
unlimited while the US is also at war with Germany). US convoy points can’t be used to transport these resources
while the US is a neutral major power.



_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to jjdenver)
Post #: 1574
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/5/2020 3:40:30 PM   
Orm


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From: Sweden
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Axis end of turn:

Preliminary planning:
Germany - 31 production points - 31 BPs.
Italy - 11 production points - 11 BPs. Save oil in Turin, and Milan.
Japan - 16 production points - 16 BPs.
Vichy France - 3 production points - 15 BPs. (+1 BP that should be saved in Touloun)

Stay at sea:
The following units stay at sea.

Germany:
East Med: CP
Baltic Sea: 4 x CPs.

All 4 Vichy CPs stay at sea.

Italy:
East Med: 2 x CA (San Giorgio + Gorizia) (1-box)
Italian Coast: CP, BB + CA (1-box)

Japan:
Japanese Coast: 2 x CP
China Sea: 9 x CP
South China Sea: 4 x CP
Bismarck Sea: CP

Return to Base:

Germany:
Italian Coast: NAV3 -> 74,39 (Sicily); FTR2 -> 73,37 (Sicily)
West Med: FTR2 -> 75,40 (Sicily)
Arctic Ocean: FTR2 -> 20,53

Vichy France:
-

Italy:
Arctic Ocean: NAV2 -> 30,48 (SW Oulu)
East Coast: SUB -> Bordeaux
CSV: SUB -> Bordeaux
West Med: NAV3 -> 74,39 (Sicily)
East Med: Fleet (2 x BB + CA + 2 x TRS) -> La Spezia
Norwegian Sea: SUB -> Hamburg

Japan:
-

Use Oil:

Germany:
All units are reorganized for 5 oil (5.3). Use 3 oil in Berlin, and 2 in Budapest.

Italy:
All units, except 2 x CA (Fiume, Zara) + TRS (3 MP, 3 Range), are reorganized for 3 oil (3.4). Use 1 oil in Milan, and 2 in Rome.

Japan:
All units, except 1 CA (Maya) on Truk, are reorganized for 2 oil (2.4). Use 1 oil in Shanghai, and 1 in Hanoi.

Vichy France:
No reorganization needed.

Breakdown: -

Prod plan Final:
Germany - No changes needed - 31 BPs
Italy - No changes needed - 11 BPs
Japan - No changes should be needed - 16 BPs
Vichy France - No changes should be needed - 15 BPs


Scrap:
Germany: FTR2 (Bf 109F-1)

Production:
Germany (31):
Scrap: MOT (5-4)
Add Finnish units to the German force pool
2 x ENG
GARR
2 X INF
MOT
3 x FTR2
2 x Pilot
MECH Div

Italy (11):
MIL
LND4
2 x Pilot
SUB (2nd)

Japan (16):
MIL
HQI
CVP1
3 x Pilot
SUB 4465 (2nd)
CV (1st)

Vichy France (15 (+1)):
Save 4 BP in Lyons, 4 BP in Marseilles, 2 BP in Nice, 2 BP in Touloun, 2 BP in Toulouse, and 2 BP in Vichy.

Factory destruction: -

Reinforcements:

Germany:
FTR2 (Me 109F-2) -> Königsberg
FTR2 (Me 109F-4) -> Königsberg
LND3 (Ju 88A1) -> Königsberg
ARM + CAV + ARM Div -> Königsberg
MTN Div -> Stettin

Italy:
FTR2 (Macchi C.202) -> Genoa
MIL -> Naples

Japan:
CVP1 (A6M3) -> CV Hiryu (Tokyo)
CVP1 (B5N1)( 4 naval air factors) -> CV Akagi (Tokyo)
CVL -> Tokyo


Voluntary Resource Lending:
Same; Germany -> Italy: 9 resources, (2 oil, minimum)

Axis goes first if we win the initiative. No re-roll.

< Message edited by Orm -- 4/5/2020 3:46:00 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1575
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/7/2020 2:54:34 PM   
jjdenver

 

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Joined: 11/2/2007
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Ah thanks for explaining about lending. I misunderstood the rule.

(in reply to Orm)
Post #: 1576
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/8/2020 7:32:59 PM   
Mayhemizer_slith


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Joined: 9/7/2011
From: Finland
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Prod plan prelim
China 1 BP
CW 20 BPs, save 12 oil
FF 0
US 21 BPs save 1 oil
USSR 25 BPs save 11 oil


Stay at sea and RTB

USSR all stay

Free France all stay

CW
Some escorts stay

TRS and FTR2 in Norwegian Sea to Archangel USSR
TRS and INF in East Coast to Saint Helenaaa
AMPH in CSV to Plymouth
TRS in Arabian Sea to Durban South Africa

US
BB Clarion to Pearl
2 cp Caribbean to Norfolk
3 SUB Clarion to Pearl


Oil use
CW reorg all using 5,05 oil
US reorg CP, BB and 3x sub for free
USSR reorg all using 3 oil


Scrap
USSR FTR2, LND3
CW CA


Production

China 1
Save 1 BP

CW 20
2x FTR2
3x TERR
2x Pilot
4x CP (2 not built and taking CPs created by bug to use)
2x BB (1st)

US 21
TRS (1st)
CA (1st)
BB (2nd)
CP
2x Pilot
GAR
INF
FTR2
CVP0
Sub (1st)
Save 1 BP

USSR 25
Ski div
MTN div
3x MIL
INF
GAR
ARM
Pilot
FTR2


Reinforcements

China
GAR to Chunking

CW
CVP1 to Southampton
3x CP to Liverpool
CP Bombay
MAR to Southampton
GAR to Liverpool
TERR Australia, Sierra Leone and India

US
CV to San Diego
MIL Stalino, Rostov and Stalingrad
MECH, INF and AT gun to Smolensk
GAR to Gomel
INF to Kalinin
INF to Kharkov
FTR2 to Vitebsk


Resource lending
CW to USSR 1 BP 4 res (3 oil)


Initiative
Axis 2, Allies 7. Allies go first.

Turn starts in lovely fall weather.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to jjdenver)
Post #: 1577
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/10/2020 6:34:58 PM   
jjdenver

 

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41 SO 41 i1 (allies):

No DoW

CW naval, China land others combined.

Naval air - none

Naval moves
CW
CP to Arabian Sea
CP to Arctic Ocean
Escorts to seas
Subs to Italian Coast box 4 and East Med box 3
TRS loaded with INF from Saint Helen to South East Indian Ocean
TRS loaded with TERR to South Africa to Persian Gulf
TRS loaded with GAR to Arctic Ocean
TRS from USSR to Faroes Gap loading MIL
Empty CV from Gib to Plymouth
SU
2 SUBS to highest box Baltic (4,3)

Naval combat
Initiate combat with all subs: ITC, E Med, Baltic

baltic: planes that can flown have red number next to them showing which box they can reach - LND3 is extended range (10)





Attachment (1)

< Message edited by jjdenver -- 4/10/2020 6:52:13 PM >

(in reply to Mayhemizer_slith)
Post #: 1578
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/10/2020 7:01:01 PM   
Orm


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From: Sweden
Status: offline
Germany will react, to the sea areas, with the following aircrafts. This is, however, subject to change if Allies send out any aircraft to the sea areas before Axis reacts.

FTR2 (Bf-109F-2) -> Baltic Sea 0-box
FTR2 (He 112) -> Italian Coast 0-box
NAV2 (He 115C) -> East Med 2-box

Edit: Changed to correct sea area.

< Message edited by Orm -- 4/10/2020 7:02:22 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to jjdenver)
Post #: 1579
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/10/2020 7:20:31 PM   
jjdenver

 

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E Med






Attachment (1)

< Message edited by jjdenver -- 4/10/2020 7:24:26 PM >

(in reply to jjdenver)
Post #: 1580
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/10/2020 7:28:01 PM   
jjdenver

 

Posts: 2247
Joined: 11/2/2007
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ITC




Attachment (1)

(in reply to jjdenver)
Post #: 1581
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/10/2020 7:45:32 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Axis reacts as per post #1579.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to jjdenver)
Post #: 1582
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/10/2020 8:37:50 PM   
jjdenver

 

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Before rolling for Baltic (haven't rolled yet) I should say that SUB in 4 box will be flipping.

Also there is an IT NAV along Baltic coast that I didn't see. Will it react to Baltic? It can reach 2 box.

(in reply to Orm)
Post #: 1583
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/10/2020 8:38:54 PM   
jjdenver

 

Posts: 2247
Joined: 11/2/2007
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ITC:
GE FTR2 reacts to 0 box
ax 4 al 4
SUB uses 4 surp to avoid combat

E Med:
GE NAV3 reacts to 2 box
RN SUB does not commit to combat

Baltic:
Allies init with top sub
ax 2 al 9 both miss

no rail

5 land moves SU:
INF Kalinin -> 41.58
CAV 40.58 -> 39.56 (swamp)
MIL Gomel -> 1 hex SW
HQ Vitebsk -> 1 hex E
INF 44.56 -> Vitebsk

rebase:
FTR Vitebsk -> 37.59
I-17 FTR near Vitebsk -> 32.60
I-153 FTR near Vitebsk -> 45.55
FTR2 d-town -> 47.55

Rebase
CW bomber from Iraq to India 93,99
Whitley to Liverpool
Swordfish from Ark Royal to Illustrious
Gladiator from Ark Royal to city
Fulmar from Southampton to Ark Royal



< Message edited by jjdenver -- 4/10/2020 9:12:38 PM >

(in reply to Orm)
Post #: 1584
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/10/2020 8:41:20 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Thank you.

No we are good with just the German FTR2 to the 0-box.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to jjdenver)
Post #: 1585
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 7:12:09 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '41
Impulse #3 (Axis)

No declarations of war

Land: Japan
Combined: Germany, Italy
Naval:

No port strikes.

Germany fly one FTR2 to the 2 box in the Eastern Mediterranean.

Naval Moves:

Germany:
2 x SUB (Brest) -> Faeroes Gap 3-box
2 x SUB (Brest) -> North Atlantic 2-box

Italy:
2 x SUB (Hamburg) -> Norwegian Sea 2-box



Picture from Sep/Oct '41 Impulse #3 (Axis) - Naval Combat

Attachment (1)

< Message edited by Orm -- 4/12/2020 9:17:34 AM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1586
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 7:16:30 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Italy hunt for the CW shipping along the Norwegian Coast.

Will CW reinforce the sea area with their ATR3? It can reach up to the 2-box.



Picture from Sep/Oct '41 Impulse #3 (Axis) - Naval Combat

Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1587
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 7:32:01 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
No to Norwegian Sea.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 1588
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 7:34:11 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
.

< Message edited by Mayhemizer_slith -- 4/12/2020 8:15:38 AM >


_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 1589
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 8:16:01 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Orm, did you proceed yet?

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 1590
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