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Also looking for Japanese Big B Opponent

 
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Also looking for Japanese Big B Opponent - 4/17/2020 5:27:41 PM   
joliverlay

 

Posts: 635
Joined: 1/28/2003
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I'm playing this in another PBM up to mid 43 (and doing OK, but not great). My opponent is pretty good. Would like to start another game to learn from my mistakes but don't want to wait a year until we are done. I'll be back at work by then anyway.

I'm currently stuck at home (and may be for several more months) and am turning around several (sometimes many) turns per day. Would like a Japanese opponent for the Big B mod who is in the same situation and can turn around multiple turns per day after the first few turns. I'm in central U.S. time zone. Also, I'd like to play to the end of the game.

Also, I have a couple of questions since I know the author or the Big B reads these opponents wanted posts. I expect there may be a later version of the scenario I started, but I'll ask in case he reads this.

1. Has the accidental B29 at start been removed.
2. Was the lack of a shipyard in Perth intentional.
3. Was the non-withdraw of some many ABD air units intentional, and if so why don't they expand like the other units at the historical time and why limit them to a single plan type if they are not withdrawing (the dive bombers).

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RE: Also looking for Japanese Big B Opponent - 4/17/2020 10:20:13 PM   
Big B

 

Posts: 4870
Joined: 6/1/2005
From: Old Los Angeles pre-1960
Status: offline
quote:

ORIGINAL: joliverlay

I'm playing this in another PBM up to mid 43 (and doing OK, but not great). My opponent is pretty good. Would like to start another game to learn from my mistakes but don't want to wait a year until we are done. I'll be back at work by then anyway.

I'm currently stuck at home (and may be for several more months) and am turning around several (sometimes many) turns per day. Would like a Japanese opponent for the Big B mod who is in the same situation and can turn around multiple turns per day after the first few turns. I'm in central U.S. time zone. Also, I'd like to play to the end of the game.

Also, I have a couple of questions since I know the author or the Big B reads these opponents wanted posts. I expect there may be a later version of the scenario I started, but I'll ask in case he reads this.

1. Has the accidental B29 at start been removed.
2. Was the lack of a shipyard in Perth intentional.
3. Was the non-withdraw of some many ABD air units intentional, and if so why don't they expand like the other units at the historical time and why limit them to a single plan type if they are not withdrawing (the dive bombers).





Hello joliverlay,
to answer your questions-
1. Fixed long ago (it was originally a typo)

2. Not intentional, in fact as I recall Perth didn't get a ship repair yard in the original game...which I always thought was a big mistake.
Now I see stock scen 1 has a level 3 yard - I'll put a yard in there that can be expanded a little bit.

3. The non-withdrawal of many ABDA USAAF squadrons is intentional. Those squadrons withdrawal dates in stock are the historical dates those squadrons were inactivated due to being wiped out in combat...which is all well and fine except - what if they aren't wiped out in combat and are very much needed where they are? So they no longer auto-withdraw.
I will address aircraft updates to types though.
Edit: Above issues addressed and uploaded to website

Thanks,
B

< Message edited by Big B -- 4/17/2020 11:36:36 PM >


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