FOARP
Posts: 641
Joined: 12/24/2012 Status: offline
|
1) Straight off, I really like this game, keep working on it. 2) Germany noticeably pulls back from the western front in 1915-ish. I'm not sure why this is. Originally I thought it was about upgrading the units but now I think maybe it has more to do with filling gaps on the eastern front, especially if Russia collapses. 3) Albania should be a Serb minor (yes I know they hate each other but this is about gameplay). 4) Minor countries should be dynamically assigned to major countries. A minor should not be locked into having a particular major as "boss" if it joins a particular side. Maybe make it dependent on which major country does the most influencing? 5) Artillery needs balancing better. Early artillery is too weak, late artillery is too powerful, ten shells is probably too many - maybe reduce it to six? Unit damage should probably be rarer so that the main use of artillery is to de-entrench the enemy and disorder them prior to assault, not destroy them. At the moment you can completely destroy a full-strength, dug-in infantry corps with two fully upgraded artillery units. 6) No-one should be building pre-dreadnoughts. Maybe reduce the pre-dreadnought build limit to zero and increase the dreadnought build limit? 7) Western Romania (including Bucharest - i.e., all the area shaded grey in this map) should be occupied by A-H or Germany after it gets knocked out of the war by the Central powers. 8) France should gain morale if it recaptures Verdun/Lille/Nancy/Epinal, but not as much as it lost when it originally lost them. At present you've got the situation where France can recapture all of these after losing them, and then quickly surrender because its out of morale. 9) Morale should be capped at 100%. Allowing it to go over 100% just allows the player to establish an early lead and then never look back. A-H and the Ottomans should probably have a bit lower starting morale as in all my play-throughs they outlasted the Germans. 10) Germany and Russia have nice chains of events that usefully foreshadow their surrender. Italy, France, and the UK should have similar chains of events - e.g., a fascist takeover in Italy, a mutiny and civil war in France, mutiny in the fleet and the deposing of the House of Windsor in the UK etc. 11) Getting Spain, Sweden, the Netherlands, or other substantial minors on your side should boost morale a bit (~2%). At the moment they can join a side and then instantly lose without having fought at all because the side they join is out of morale. 12) Allow different countries on the same side to be played by different players formally in MP (i.e., they each get their "turn" and cannot control each other's units). 13) The UK appears not to reinforce either the Palestine or Mesopotamia fronts. Maybe give the UK a city in India from where troops can be deployed, and control over southern Persia as it historically had. 14) Greek war-entry needs to be re-worked. Historically Greece didn't actually declare war at the start, but instead Salonika was occupied by the Entente. Maybe have an event where the Entente gets control of Salonika and a couple of units there, whilst the rest of Greece remains neutral until a later event fires? 15) Gallipoli doesn't happen at the moment. 16) Germany doesn't seem to research fighters at the moment.
< Message edited by FOARP -- 4/11/2020 1:10:02 PM >
|