Daniele
Posts: 1812
Joined: 2/7/2015 Status: offline
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Strategic Command WWI has been updated to version 1.01.05 and it adds a new campaign, featuring Ludendorff and his final attempts to end the war. To celebrate this milestone, we are running a huge promo, the STRATEGIC COMMAND TRILOGY SALE. Up to 50% off on War in Europe, World at War and World War I! Check out the promo here. Offer ends on Tuesday, May 12th, 2020 at 5 pm GMT Download the update here GAME ENGINE CHANGES/FIXES - Fixed a surrendering calculation error for nations that reached zero National Morale and then had an obviously incorrect enemy country become the occupier (Mithrilotter). - Fixed a naval unit spotting error that still allowed naval units with land spotting values of zero to spot inland. - Fixed a right edge of the map scrolling and display glitch that would sometimes show units in the wrong positions (mroyer, christolos, taxman66). - Fixed a rare error that provided some Tank units with immediate entrenchment after moving when it should have been set to zero. - Fixed a bug that allowed AI Engineers to reinforce after an attempted move towards a fortification building position (bootlegger267). - Fixed a SURRENDER_2 game engine handling error that did not properly convert enemy hex control in some situations (Mithrilotter). - Fixed an error that had surrendering minors check against remaining units at 50% per unit to skip surrendering instead of 6% (The Land). - Fixed an issue where customized sounds from a MOD were being reset when quiting a campaign and starting again (Tanaka). - Fixed a land convoy path issue that did not correctly identify invalid paths due to territorial ownership/control changes along the convoy path. - Fixed a combat error for some defenders that were receiving the incorrect amount of experience from an attack (pjg100). - Fixed a spotting penalty error that could allow units to spot further than intended from customized edits of campaigns (Rainer). - Fixed an issue where players could still reinforce and upgrade units via the toolbar method when the campaign setting had these options disabled (ericdauriac). - Fixed an issue where declaration of war related popups would appear within the WAR MAP screen and not show later after a player exits (dhucul2011). - Fixed an operate air unit display cost error, final cost was correct, the question just showed the wrong amount (armuss). - Fixed a rare DECISION event related error that prevented some events from firing properly when a country surrendered on the same turn (Makhno1917). - Fortification facings now have an effect on attacking Amphibious transports (Christolos). - New Units to be placed on the map will now only center on a capital city location whenever the current map does not highlight a viable placement position (MJY). - PBEM++ games can now be set to 'Disable Game End Date' in the OPTIONS setup screen (dcinlassen). - PBEM++ in game chat messages now increased to a length of 140 characters from 130. - PBEM++ server access and Refresh further optimized and sped up considerably. 1914 March on Paris - Woods near Reims and Villers-Cotterêts amended. - Road added between Arras and Doullens. - Düsseldorf added as a German Industrial Center. - The loss of Düsseldorf and Köln now reduces German National Morale by 5,000 rather than 3,000 points apiece (Xsillione). - The province of Malmedy in Belgium is now part of Germany (Rainer Klahold). All Europe wide Campaigns - Reduced the number of Alignment Positions in the dummy Decision Events triggering the Russian convoy to Serbia and the German convoy to Austria-Hungary. - German fortifications that start on the map in the east will now be destroyed if captured (Christolos). - Russia’s starting Naval Mine Build Limit increased from 1 to 2, and there is now a minefield in the Baltic in both 1914 campaigns. - If German National Morale is below 10% then Bulgaria will now surrender if there are 2 Entente units within 3 hexes of central Bulgaria (hex 196,99) in addition to the already established trigger of there being 2 Entente units within 2 hexes of Sofia (William Knowles). - Trigger ranges for the Russian Opolchenie at Smolensk and Kiev to be activated increased. - Polish units can now be upgraded. - The hex west of Lupkov Pass (190,85) now transfer to Czechoslovakia rather than Hungary on the collapse of Austria-Hungary (eightrommofelixir). - Hexes 184,83, 185,83 and 186,84 now transfer to Czechoslovakia rather than Poland on the collapse of Austria-Hungary (eightrommofelixir). - Some changes made to the Polish army’s deployment to make the country more defensible against Germany (eightrommofelixir). - The area around Trento and Bruneck now transfer to Italy if Austria-Hungary surrenders (eightrommofelixir). - When the Ottoman Empire collapses, if Russia is still in the war then it will gain territory in the Caucasus including Trabzon, Erzumum and Van (eightrommofelixir). - AI PURCHASE and RESEARCH scripts optimized and improved (Xsillione. Benedict151). Both Europe wide 1914 Campaigns - Ottoman Mobilization_3 event #NAME= Ottoman Empire->Entente (post surrender) from September 1915 reducing Ottoman mobilization to zero can now only fire if the Ottomans had previously entered the war (CommandoDude). - Two Russian Garrisons added in eastern Poland, and the Russian Recon Bombers have been moved south from Brest-Litovsk (Iwarmonger; Xsillione; Chernobyl). - The Austro-Hungarian IX corps has been moved from hex 192,82 to 192,83 (Chernobyl). - Austria-Hungary’s gain in National Morale points from Serbia surrendering has been reduced from 2,500 to 1,500 points (Wittmann). - National Morale script where Germany should gain points from Serbia surrendering has been corrected. - The chance of Germany investing in Infantry Warfare and Submarines research has been increased (Benedict151). - Ottoman AI RESEARCH has been amended to increase their investment in Command and Control and reduce it in Submarines (Benedict151). - Extended the distance at which Greek units will deploy in Athens and Sparta if Greece is invaded (Xsillione). 1914 Call to Arms - 1914 Call to Arms Strategy Guide corrected so that DE 704 refers to Austro-Hungarian National Morale reducing by 8,000 points rather than 10,000 if the Central Powers say YES to this (Christolos). Campaigns - Added 1918 Ludendorff
< Message edited by Daniele -- 5/6/2020 4:41:16 PM >
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