dr.hal
Posts: 3335
Joined: 6/3/2006 From: Covington LA via Montreal! Status: offline
|
quote:
ORIGINAL: tacticon Aw1Steve and Dr. Hal, Of course, it not a radar in real life. I was only meaning what it is like in AE. Did you guys not read the line "I don't believe that there is a separate subroutine in the code for it." If anyone has specific information about how AE has separate subroutines for MAD apart from the other aircraft radars, I would love to hear it. The database just lists it as weapon type: aircraft radar. So, that's how you should use it. In real life, flying lower is better for MAD then flying at 20K. In AE it just doesn't matter. In game terms, it has a range of 1 and an accuracy of 10, so it is not a particularly good asset at that. (It terms of the game, not a "real life" evaluation). As you are both very experienced and respected players, I too would like to hear how you use your ASW assets in the game. Tacticon, the reason I spoke up was not to chastise you but to refocus the image you were creating. Many folk who read this forum and play this game were not in any military let alone a navy and thus would take your remarks at face value. I was just clarifying things, no offense was meant. The game doesn't realistically portray every weapons system or every capability, but it does it's best in the abstract. MAD is abstracted. So I guess your statement is, in game terms, somewhat like radar, is sound but only in game terms. I did read your line about code, but I still felt the need to amend your statement. I think it prudent on all our contributions to the forum to ensure that our input is clear and backed up by research if needed. Yes I'm an academic, however I don't think such standards would go amiss here as well as in any classroom. People here are learning too.
< Message edited by dr.hal -- 6/1/2020 2:52:30 AM >
|