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Catalina not Buidling

 
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Catalina not Buidling - 6/5/2020 12:45:31 PM   
foliveti


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I am playing Da Big Babes C by PBEM. We are in late December 1941 and the PBY-5 Catalina factory in San Diego does not seem to be functioning. I realize that there is a random factor involved, but we are 21 days in with a build rate of 8 per month and none have been produced. Everything seems to be turned on, it is on the same settings as the PBY -5A factory which does seem to be working. Does anyone have any thoughts on how I might be able to get this started.

Thanks,

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RE: Catalina not Buidling - 6/5/2020 1:17:20 PM   
Sardaukar


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Hmmm...either you have bad luck with random number generator...or there is a glitch.

Try to turn factory off and then back on?

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RE: Catalina not Buidling - 6/5/2020 1:49:49 PM   
inqistor


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Have you turned off all HI?

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RE: Catalina not Buidling - 6/5/2020 2:01:41 PM   
Nomad


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From: West Yellowstone, Montana
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It happens. In my current PBEM scenario 1 game I had the same thing happen. It started after a couple of weeks and has been producing fine since.

Just bad die rolls.

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RE: Catalina not Buidling - 6/5/2020 6:46:44 PM   
fcooke

 

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I found that low production rate planes almost never meet the monthly expected quantity. I suspect it is some coding quirk.

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RE: Catalina not Buidling - 6/6/2020 8:38:52 AM   
Alfred

 

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quote:

ORIGINAL: fcooke

I found that low production rate planes almost never meet the monthly expected quantity. I suspect it is some coding quirk.


Not a coding quirk but simply, as JWE/Symon would have said, "its a math thing".

Actual daily production is based on (monthly build rate/30) rolls. Thus when the monthly build rate is 30 or more, the player is more or less guaranteed to see daily production. With a lower monthly build rate you enter into probability territory. A monthly build rate of about 10 will tend to see some weekly production guaranteed. Monthly build rates of only 2-3 run a serious risk of failing all the die rolls and generating no production at all in the month.

This is before going into issues such as is there sufficient Heavy Industry points stockpiled or from ongoing production at the start of a scenario, to pay for the construction of all the at start on map Allied aircraft production.

Alfred

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RE: Catalina not Buidling - 6/6/2020 11:35:15 AM   
fcooke

 

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Hi Alfred,

I should have been more clear. I do believe it is a math thing and that there's a combination of the random number generator and rounding down that causes low production rate planes to average out less than expected. But I have never seen the code so complete speculation on my part. I am pretty horrid at languages but very good at math

Have a good day all. For those in the northeast US stay extra hydrated today.

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RE: Catalina not Buidling - 6/6/2020 6:52:08 PM   
Treetop64


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From: 519 Redwood City - BASE (Hex 218, 70)
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Check your aircraft production facilities in San Diego and make sure that production is set to "ON".

I'm currently in a game and I noticed that my SBD and PBY replenishment numbers weren't what they should be. Noticed that aircraft production in San Diego, LA, and Seattle was all turned off, and upgrades were off as well. I didn't turn them off myself, it happened without my knowledge during a previous turn. Don't know how it happened, but I turned everything back on and it's been fine since. I check most turns now to make sure.

EDIT: In successive turns it's happened again. Twice. Having to check every turn from now on. A bit annoying...

< Message edited by Treetop64 -- 6/9/2020 10:02:42 PM >


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RE: Catalina not Buidling - 6/6/2020 7:15:08 PM   
rockmedic109

 

Posts: 2390
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From: Citrus Heights, CA
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The workers are on strike? They want a company swimming pool?

I haven't seen this in my games {DaBabes}. I can easily see Alfred's random number on the low production rate planes being problematic. I had thought {long time ago} that the production rate was a hard number of planes per month.

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RE: Catalina not Buidling - 6/6/2020 7:46:42 PM   
Platoonist


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From: Kila Hana
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quote:

ORIGINAL: Treetop64

Check your aircraft production facilities in San Diego and make sure that production is set to "ON".

I'm currently in a game and I noticed that my SBD and PBY replenishment numbers weren't what they should be. Noticed that aircraft production in San Diego, LA, and Seattle was all turned off, and upgrades were off as well. I didn't turn them off myself, it happened without my knowledge during a previous turn. Don't know how it happened, but I turned everything back on and it's been fine since. I check most turns now to make sure.


You're not alone. I had the same thing happen in my last game with West Coast aircraft production. Even the Catalina I factory in Vancouver, Canada had shut down for some unknown reason.

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RE: Catalina not Buidling - 6/9/2020 4:16:53 PM   
Cavalry Corp

 

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I dealt with an error like this in the editor. The problem was the production was set something like 1/42 start finish 1/42 instead of something like 44. If you know how to open the editor it could be good to look at that. This is a common problem with some mods I have found and I am doing one of my own.

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RE: Catalina not Buidling - 6/9/2020 10:05:32 PM   
Treetop64


Posts: 926
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From: 519 Redwood City - BASE (Hex 218, 70)
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quote:

ORIGINAL: cavalry

I dealt with an error like this in the editor. The problem was the production was set something like 1/42 start finish 1/42 instead of something like 44. If you know how to open the editor it could be good to look at that. This is a common problem with some mods I have found and I am doing one of my own.


For me it's happening with aircraft that don't have this issue. SBDs, PBYs with production end dates well into the future.

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RE: Catalina not Buidling - 6/10/2020 6:44:49 AM   
Ian R

 

Posts: 3420
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From: Cammeraygal Country
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quote:

ORIGINAL: Treetop64


quote:

ORIGINAL: cavalry

I dealt with an error like this in the editor. The problem was the production was set something like 1/42 start finish 1/42 instead of something like 44. If you know how to open the editor it could be good to look at that. This is a common problem with some mods I have found and I am doing one of my own.


For me it's happening with aircraft that don't have this issue. SBDs, PBYs with production end dates well into the future.


I have noticed that if you open the factory screens for allied bases, something (not intended) seems to happen and the aircraft production there all ends up turned off. I noticed this because I went in to LA screen to turn off the refinery for a couple of days to get an oil pool to ship to Australia.

The solution is to go to the industry screen button, and turn them all back on in there, without entering the individual bases.

Edit: the "Industry Management" button. In the row at top left of the map.


< Message edited by Ian R -- 6/10/2020 6:48:47 AM >


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