Sugar
Posts: 926
Score: 0 Joined: 3/16/2017 Status: offline
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Sounds reasonable not to change into the dark ages hehe, but the main difference between now and then is the necessity to link HQs, which of course implies to have enough of them, and the HQs as original source do provide significantly less supply than previously if not at a minimum of 5 supply. That`s not an issue in North Africa so much, but in Russia, where you have to cover wide areas, and there aren`t enough HQs available to work in teams, not to speak of the costs. It`s very frustrating to wait 4 turns until the supply has reached sufficient lvls, it slows the pace down artificially and has nothing to do with Panzer Raids, but plays more like Cabinet Wars. I welcome the changes regarding the handling of Paras, Special Forces and HQs as a mulberry. IIrc the referenced rules were: 3-5 supply will provide 8, more than 5 10, and linked HQs were boosted to 8 at max, if placed where the original HQs provides 5+ at least. This left enough space for p.e. use of strat. bombers to wreck supply in shallow areas, but wasn`t completely over the top like shore bombarding every african town, leaving the Axis troops without any supply. The difference to now would be that the original HQ would provide 8 instead of 6 supply if 3 supply are available, the rules would be far easier to understand, and even Rookies without any knowledge of supply rules would be happy not to find themself in situations where their troops underperform for no obvious reason.
< Message edited by Sugar -- 6/10/2020 4:52:51 PM >
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