Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Interesting planet generations (share yours)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Interesting planet generations (share yours) Page: [1]
Login
Message << Older Topic   Newer Topic >>
Interesting planet generations (share yours) - 6/8/2020 10:56:55 PM   
vendayn

 

Posts: 37
Joined: 5/31/2014
Status: offline
As title says, what interesting planet generations have you had?

my most interesting one is actually the Cerberus class planet generated grass/algae and a primitive herbivore. It looked really cool, lava all around and a red looking landscape but then grass/algae on it. There was even grass on volcanos.
Post #: 1
RE: Interesting planet generations (share yours) - 6/9/2020 12:21:22 AM   
GodwinW


Posts: 511
Joined: 6/5/2020
Status: offline
Sounds amazing!

(in reply to vendayn)
Post #: 2
RE: Interesting planet generations (share yours) - 6/9/2020 9:33:29 AM   
vendayn

 

Posts: 37
Joined: 5/31/2014
Status: offline
Cerberus can go pretty dynamic in life generation. I got one that has bushes and shrubs, and an actual animal that isn't a microbe but an actual land animal (a carnivore/predator).

I've been having a lot of fun seeing the different planet generations. I think the big chunk of my time is more seeing what planets generate lol.

Though out of all of them that I've tried (which is all but one), Cerberus has by far the most variety out of the non-earth planets (medusa and siwa) out of all the generations I've done. Cerberus can be a planet full of blue meadows (had that once, the whole planet was blue with no magma anywhere and so many meadows), or a barren desolate magma filled landscape (which it mostly is), or have actual life that roams around (granted pretty rare to generate this and I didn't actually see it but it said it existed). The two only limits to Cerberus is no rain and no breathable atmosphere. Other than that it has the most dynamic planet generation I've found. At least compared to the other planets excluding medusa/siwa. Medusa/siwa probably has more actual life forms, but I find not as many stages of life. And its pretty unique to get planet generations of just grass/moss and it looks neat.

I haven't tried the cold planet yet though, not too interested in that one for me since I don't like the cold. But maybe that one compares, since its kinda similar but opposite to Cerberus and it says it can have life (rarely).


< Message edited by vendayn -- 6/9/2020 9:34:23 AM >

(in reply to GodwinW)
Post #: 3
RE: Interesting planet generations (share yours) - 6/10/2020 7:33:26 AM   
vendayn

 

Posts: 37
Joined: 5/31/2014
Status: offline
I generated a desert (seth) world that allows OPEN farming. I've never had the option at all on seth, so that must be super lucky or maybe I got unlucky on other seth worlds? Either way its cool. Farms even spread around like normal, though not every tile allows farming (seems only a few). Dunno how though cause no rain, but there are actual open farms. And its cool because the desert where the agriculture fields are turn green, which looks cool.

(in reply to vendayn)
Post #: 4
RE: Interesting planet generations (share yours) - 6/10/2020 8:11:07 AM   
FlashXAron_slith

 

Posts: 139
Joined: 5/14/2012
Status: offline
.. really would love that VIC offers a map editor !

I normal prefer to play on real maps ...

would be cool to get in the future a campaign, where you reconolise the real earth (landscape) ...
or even all planets in the system ...

(in reply to vendayn)
Post #: 5
RE: Interesting planet generations (share yours) - 6/10/2020 9:23:09 AM   
vendayn

 

Posts: 37
Joined: 5/31/2014
Status: offline
Well I'm curious how Boreus can get life. Been trying for a couple hours with no luck. I got oldest planet size Boreus can get (same with seth) and 0 planet temp (lowest Boreus can go) and no luck. Tried randomly past couple days and never got any luck either. Supposedly Seth can get life someone said, but I gave up on that after 13-14 hours of trying it lol.

(in reply to FlashXAron_slith)
Post #: 6
RE: Interesting planet generations (share yours) - 6/10/2020 10:55:29 AM   
ObeseMonkey

 

Posts: 91
Joined: 6/5/2020
Status: offline
I had a Seth with life. Horrible place, hot, barely breathable air and worms harassing my borders!

(in reply to vendayn)
Post #: 7
RE: Interesting planet generations (share yours) - 6/10/2020 11:09:52 AM   
eddieballgame

 

Posts: 676
Joined: 6/29/2011
Status: offline

quote:

ORIGINAL: ObeseMonkey

I had a Seth with life. Horrible place, hot, barely breathable air and worms harassing my borders!


Nice, sounds like Arrakis.
I have yet to see a 'Seth Class' with any life forms.

(in reply to ObeseMonkey)
Post #: 8
RE: Interesting planet generations (share yours) - 6/10/2020 12:00:10 PM   
LuciusSulla

 

Posts: 39
Joined: 2/21/2018
Status: offline

quote:

ORIGINAL: ObeseMonkey

I had a Seth with life. Horrible place, hot, barely breathable air and worms harassing my borders!


Worms: If you find our planet so inhospitable. Why would you invade it and nuke it

(in reply to ObeseMonkey)
Post #: 9
RE: Interesting planet generations (share yours) - 6/10/2020 1:07:02 PM   
Shards

 

Posts: 72
Joined: 8/25/2015
Status: offline
You all might like this line from the latest patch notes:

• Added the generation of a planet generation save in your saved games directory. Which if you like you could rename and share with others. Or use to restart a Planet you found interesting.

(in reply to LuciusSulla)
Post #: 10
RE: Interesting planet generations (share yours) - 6/10/2020 2:35:57 PM   
GeBuch

 

Posts: 12
Joined: 3/21/2020
Status: offline
I had a planet with a pre-war population of more than 4 billion people. 2 large (60+ hexes) ruined cities full of scrap and artifacts and I got to spawn in one of them. There were some really cool artifacts buried in that city.

I don't want to spoil all the possibilities and the forum appearently doesn't have spoiler tags.

(in reply to Shards)
Post #: 11
RE: Interesting planet generations (share yours) - 6/10/2020 2:56:38 PM   
Shards

 

Posts: 72
Joined: 8/25/2015
Status: offline

quote:

ORIGINAL: GeBuch

I had a planet with a pre-war population of more than 4 billion people. 2 large (60+ hexes) ruined cities full of scrap and artifacts and I got to spawn in one of them. There were some really cool artifacts buried in that city.

I don't want to spoil all the possibilities and the forum appearently doesn't have spoiler tags.


I got one with 4.4 Billion in the beta, which became my FiveTown AAR (linked in the main forum).

It's a fantastically different game! Artefacts a-go-go!

(in reply to GeBuch)
Post #: 12
RE: Interesting planet generations (share yours) - 6/10/2020 3:21:46 PM   
GeBuch

 

Posts: 12
Joined: 3/21/2020
Status: offline
Just checked that save. I was slightly off on the population number, it's actually 8279.8 million people. I can't post images or links otherwise I'd provide an image.

(in reply to Shards)
Post #: 13
RE: Interesting planet generations (share yours) - 6/10/2020 5:34:01 PM   
eddieballgame

 

Posts: 676
Joined: 6/29/2011
Status: offline

quote:

ORIGINAL: Shards

You all might like this line from the latest patch notes:

• Added the generation of a planet generation save in your saved games directory. Which if you like you could rename and share with others. Or use to restart a Planet you found interesting.


I read this as allowing one to save & share their planet class generations.
I am not seeing that option. :(

(in reply to Shards)
Post #: 14
RE: Interesting planet generations (share yours) - 6/10/2020 6:07:13 PM   
vendayn

 

Posts: 37
Joined: 5/31/2014
Status: offline

quote:

ORIGINAL: eddieballgame


quote:

ORIGINAL: Shards

You all might like this line from the latest patch notes:

• Added the generation of a planet generation save in your saved games directory. Which if you like you could rename and share with others. Or use to restart a Planet you found interesting.


I read this as allowing one to save & share their planet class generations.
I am not seeing that option. :(


In your saved games folder wherever game is installed. Once you generate a planet its saved as...

lastplanetgenerated.se1

It gets overwritten when you generate a new one


(in reply to eddieballgame)
Post #: 15
RE: Interesting planet generations (share yours) - 6/10/2020 6:30:05 PM   
vendayn

 

Posts: 37
Joined: 5/31/2014
Status: offline
I wonder what the trick is to getting life on Seth. Cause tried for more than half a day (13-14 hours) so far over the period of game being released, and haven't had life at all.

Tried oldest world, 20 temp for planet, around 1 gravity, earth-atmosphere and doesn't seem like that does it.

(edit:

I'm beginning to think it really isn't possible to get life on Seth and its some kinda inside joke/prank. Trying for now 14-15 hours total since the game released and its just not happening. I've tried heavy atmosphere, earth atmosphere, various temps, various gravity, all kinds of things and no life on Seth. Pretty sure at this point that after that long that its an insider prank :P Especially since not once has oxygen appeared for me on Seth even in the smallest amounts, which seems to be key to generating life (at least for Ceberus it is.) Makes me even more positive no life is possible and its an insider joke :P

< Message edited by vendayn -- 6/10/2020 7:47:40 PM >

(in reply to vendayn)
Post #: 16
RE: Interesting planet generations (share yours) - 6/10/2020 7:06:24 PM   
eddieballgame

 

Posts: 676
Joined: 6/29/2011
Status: offline
quote:

ORIGINAL: vendayn


quote:

ORIGINAL: eddieballgame


quote:

ORIGINAL: Shards

You all might like this line from the latest patch notes:

• Added the generation of a planet generation save in your saved games directory. Which if you like you could rename and share with others. Or use to restart a Planet you found interesting.


I read this as allowing one to save & share their planet class generations.
I am not seeing that option. :(


In your saved games folder wherever game is installed. Once you generate a planet its saved as...

lastplanetgenerated.se1

It gets overwritten when you generate a new one




Thank you, I see now. :)

btw, AUTO SAVE must be activated

< Message edited by eddieballgame -- 6/10/2020 11:26:45 PM >

(in reply to vendayn)
Post #: 17
RE: Interesting planet generations (share yours) - 6/10/2020 8:07:02 PM   
vendayn

 

Posts: 37
Joined: 5/31/2014
Status: offline
Well after 14-15 hours of continuous generations (not counting time of breaks in between), I've realized Seth will never be able to have life. It never gets oxygen what so ever, which Ceberus gets which seems to make it support life. I hope a future update allows life on Seth, because its weird a planet with huge magma lakes and rivers of magma can support complex life supporting skeletal body structures. Kinda weird Seth which is vastly less harsh, isn't possible to have life in.

I just wanted an awesome Arrakis style planet. But maybe a future update will allow more planet customization to let it happen. Very disappointing I spent so much time on something not currently possible.

On the bright side, my Ceberus world has complex skeletal structured body life with actual predators roaming around. They kinda look like giant lizards. It also has moss/grass and looks really cool. I can't post it now though due to forum restrictions.

(in reply to eddieballgame)
Post #: 18
RE: Interesting planet generations (share yours) - 6/13/2020 2:45:38 AM   
Geezerone

 

Posts: 14
Joined: 4/6/2010
From: United States
Status: offline
My latest medium sized Cerberus had multiple large animal types. I think they are dinosaur type things as the largest is over 28m. I'm in the process of generating RPGs as the only weakness on these beasts is their hard defense as any infantry is useless against these things.


< Message edited by Geezerone -- 6/13/2020 2:46:52 AM >

(in reply to vendayn)
Post #: 19
RE: Interesting planet generations (share yours) - 6/13/2020 6:51:16 AM   
FAA

 

Posts: 82
Joined: 12/10/2019
Status: offline
Cerberus world. A lot of alien life, unbreathable atmo, low pre-cataclysm population (30 mil), low current pop (1 mil). An amazingly harsh planet where every resource matters. Started with mutants to the east, fought a rather long war against them, and they were pretty much gone gone by turn 55. I chose epic development time which goes amazingly well with this setting, and it really feels like a long struggle to rebuild the world.

Overall, the world is pretty fallout-esque, and I love it.

(in reply to Geezerone)
Post #: 20
RE: Interesting planet generations (share yours) - 6/13/2020 9:43:19 AM   
Vhalor


Posts: 80
Joined: 6/11/2020
Status: offline
"Small" Siwa class planet, second planet on hard difficulty. Nothing too special, right? Well, it had an incredible 15 Billion people living on it!

As a result, much of its surface was covered by expansive ruins dating back to the days of the Galactic Republic itself. As such, countless ancient secrets awaited discovery all around and indeed, soon enough, all manner of impressive artifacts, as well as untold riches, were being uncovered.

An interesting planet without a doubt and one would do well to fear our almighty flying tanks!

(in reply to FAA)
Post #: 21
RE: Interesting planet generations (share yours) - 6/13/2020 10:22:03 AM   
GodwinW


Posts: 511
Joined: 6/5/2020
Status: offline
Flying tanks? Really? Awesome :D

(in reply to Vhalor)
Post #: 22
RE: Interesting planet generations (share yours) - 6/13/2020 10:35:15 AM   
Cornuthaum

 

Posts: 91
Joined: 6/7/2020
Status: offline
as part of my hunt for a 5 billion population siwa planet I got one where the apex predator was a 15 meter killer shrimp-analogue with the stats of mid-tech tree medium tanks that, even worse, was land-bound ._.

it did not have that many colonists, for some odd, presumably murder-shrimp-shaped reason, so I rerolled it away <<

(in reply to GodwinW)
Post #: 23
RE: Interesting planet generations (share yours) - 6/13/2020 10:40:12 AM   
Vhalor


Posts: 80
Joined: 6/11/2020
Status: offline

quote:

ORIGINAL: GodwinW

Flying tanks? Really? Awesome :D


They really are quite incredible, as they can attack without suffering from any terrain penalties. So even in cloud forests you are not safe from their onslaught!

(in reply to GodwinW)
Post #: 24
RE: Interesting planet generations (share yours) - 6/13/2020 7:00:05 PM   
vendayn

 

Posts: 37
Joined: 5/31/2014
Status: offline
I got a 20 billion (yes 20 billion) pop siwa



First time seeing a planet with that high pop. That was before apocalypse of course, but thats insane lol

Here is the save file generated for the planet. Keep in mind, I did "epic" tech speed and there is sadly no way to change settings after a planet has been generated, it more generates a save game than saves the planet itself.

https://drive.google.com/file/d/1KOGx8WcVPHQ2aeX1KEhDkTgTwfPR22gE/view?usp=sharing

(edit: Set the link to public, didn't realize it was semi-private by default

< Message edited by vendayn -- 6/13/2020 10:28:22 PM >

(in reply to Vhalor)
Post #: 25
RE: Interesting planet generations (share yours) - 6/13/2020 7:10:01 PM   
Prussia

 

Posts: 127
Joined: 11/14/2005
Status: offline
Unfortunately this function does not act as a 'Seed': reloading *lastplanetgenerated* plops you right back where you were initially. I'm unfortunately right up against a sea, with 2 neighbors, so I have all of 6 hexes to play with without declaring war. Interesting map with colors I've not seen before.

(in reply to Vhalor)
Post #: 26
RE: Interesting planet generations (share yours) - 6/13/2020 8:10:57 PM   
vendayn

 

Posts: 37
Joined: 5/31/2014
Status: offline
Yeah, sadly its not an actual seed its more like it saves the game after planet is generated so can go back to a fresh start.

Also this is a huge ruin

https://i.imgur.com/GzaghkW.png

I just discovered it so a lot/some to uncover, but its already the biggest city ruins I've had generated. I've had medium size ones half that big, but barely uncovered and its already huge.

(edit:

Even bigger

https://i.imgur.com/7yUNn46.png

This is gonna be an awesome game as it continues on. Never had a world with so many people and such a big metropolis in ruins.

< Message edited by vendayn -- 6/13/2020 8:30:35 PM >

(in reply to Prussia)
Post #: 27
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Interesting planet generations (share yours) Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.500