larryfulkerson
Matrix Legion of Merit

Posts: 39932
Joined: 4/17/2005 From: Tucson, AZ Status: offline
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Expanded missions for TOAW aircraft units As it happens I have a game of WITP-AE going on and that game has a plethera of missions for it's aircraft. Even night missions of every variety. I expecially like the "training" missions. Where the pilots can slowly increase their proficiency in a multitude of skills: straffe, ground bombing, escort, naval bombing, recon, etc. And you can move pilots from one squadron to another. Getting as a result the death star squadrons like the AVG in Burma. I like to move my best pilots to the best models of aircraft. Right now, early '42, my best plane is the P-38's and I need to move some of them to Australia. And the WITP-AE game engine also has a TRACOM group that contains the pilots that have over 80% experience and are masters in a number of skills to be instructor pilots in that they accellerate the training squadrons in their efforts to train their students. The students gain proficiency faster. You just assign one or more of the TRACOM pilots to the squadrons that need to be accellerated. There's a reserve of the various kinds of pilots: fighter pilots, bomber pilots, recon pilots, naval search pilots, ASM pilots, transport pilots, etc. These pilots can be moved to the squadrons that need them ASAP. They usually arrive at their new squadrons in a week or less. I have at least a dozen squadrons in the continental United States that do nothing but training. Some of the squadrons have over a hundred students in them. I consider a pilot "trained" when he reaches 70% proficiency. It usually takes almost a year to go from 24 to 70. And I'm churning out qualified pilots by the handfull. Expand the missions for aircraft units I'd like to see TOAW aircraft to be able to hit some of the targets that Steve mentioned: railroads, city factories, city manpower, ports, airfield infrastructure, etc. I'd like to see "night missions" to bypass the enemy CAP. There's so much more that can be done to make the game engine more realistic. And before I sign off let me just say that the "naval model" in TOAW needs more work to be more realistic.
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