Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

What's this? Surface warships???

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> What's this? Surface warships??? Page: [1]
Login
Message << Older Topic   Newer Topic >>
What's this? Surface warships??? - 6/20/2020 8:24:55 PM   
mroyer

 

Posts: 914
Joined: 3/6/2016
Status: offline
Those sure look like ocean-going naval warships to me...
So, are they

(a) somewhere in the game I haven't gotten to yet,
(b) a miscommunication between author and illustrator, or
(c) a subtle hint of things to come in a future version?

... and, how about air forces while we're at it

-Mark R.





Attachment (1)

< Message edited by mroyer -- 6/20/2020 8:25:11 PM >
Post #: 1
RE: What's this? Surface warships??? - 6/20/2020 8:31:33 PM   
Tssha

 

Posts: 33
Joined: 3/25/2013
Status: offline
c. Definitely c.

Naval and Air forces are planned for future versions.

(in reply to mroyer)
Post #: 2
RE: What's this? Surface warships??? - 6/20/2020 8:38:29 PM   
Ekaton


Posts: 254
Joined: 9/30/2013
From: The War Room
Status: offline
Where did you find it?

_____________________________

I need ten females for each male...

(in reply to Tssha)
Post #: 3
RE: What's this? Surface warships??? - 6/20/2020 8:39:39 PM   
mroyer

 

Posts: 914
Joined: 3/6/2016
Status: offline

quote:

ORIGINAL: Tssha

c. Definitely c.

Naval and Air forces are planned for future versions.


Sweet!!



quote:

ORIGINAL: Ekaton

Where did you find it?


It was one of the epochs that popped up.

-Mark R.

(in reply to Ekaton)
Post #: 4
RE: What's this? Surface warships??? - 6/20/2020 9:11:29 PM   
Starfry

 

Posts: 74
Joined: 11/30/2009
Status: offline
If you lose the game, one of the game over screen has aircrafts that looked like hovering A-10s.

(in reply to mroyer)
Post #: 5
RE: What's this? Surface warships??? - 6/20/2020 9:16:31 PM   
FAA

 

Posts: 82
Joined: 12/10/2019
Status: offline
Lack of aircraft is probably the weakest thing about this game :(

(in reply to Starfry)
Post #: 6
RE: What's this? Surface warships??? - 6/20/2020 9:31:35 PM   
VoodooDog

 

Posts: 75
Joined: 6/8/2020
Status: offline
with this pls give us an airforce and navel council.

(in reply to FAA)
Post #: 7
RE: What's this? Surface warships??? - 6/21/2020 12:21:24 AM   
Destragon

 

Posts: 475
Joined: 6/8/2020
Status: offline
quote:

ORIGINAL: Starfry

If you lose the game, one of the game over screen has aircrafts that looked like hovering A-10s.

They are in one of the war declaration screens.



< Message edited by Destragon -- 6/21/2020 12:22:14 AM >

(in reply to Starfry)
Post #: 8
RE: What's this? Surface warships??? - 6/21/2020 12:33:11 AM   
eddieballgame

 

Posts: 676
Joined: 6/29/2011
Status: offline
If aircraft becomes available, hopefully there will be an option to turn it off.

(in reply to Destragon)
Post #: 9
RE: What's this? Surface warships??? - 6/21/2020 9:34:37 AM   
FAA

 

Posts: 82
Joined: 12/10/2019
Status: offline
I have no idea why the base game doesn’t have planes already, seems like an essential part in every wargame.

(in reply to eddieballgame)
Post #: 10
RE: What's this? Surface warships??? - 6/21/2020 10:31:44 AM   
VoodooDog

 

Posts: 75
Joined: 6/8/2020
Status: offline
how do you upload such big pictures? this is surly bigger than 200kb and links aree not allowed

(in reply to FAA)
Post #: 11
RE: What's this? Surface warships??? - 6/21/2020 10:44:41 AM   
Smidlee

 

Posts: 62
Joined: 8/24/2014
Status: offline
I like the game without airforce and navy with water as a barrier. I also like the limit amount of fuel limits the number of heavy tanks. Airforce and navy would require a ton more fuel than tanks. I like the more sci-fi Madmax combat as navy and airforce would turn the game just another ww2 game. Of course I'm probably in a minority.

(in reply to VoodooDog)
Post #: 12
RE: What's this? Surface warships??? - 6/21/2020 10:47:09 AM   
mroyer

 

Posts: 914
Joined: 3/6/2016
Status: offline

quote:

ORIGINAL: Smidlee

I like the game without airforce and navy with water as a barrier. I also like the limit amount of fuel limits the number of heavy tanks. Airforce and navy would require a ton more fuel than tanks. I like the more sci-fi Madmax combat as navy and airforce would turn the game just another ww2 game. Of course I'm probably in a minority.


I think someone suggested making it a check-able scenario option which is probably a good idea.
-Mark R.

(in reply to Smidlee)
Post #: 13
RE: What's this? Surface warships??? - 6/21/2020 11:54:16 AM   
Nsf665


Posts: 566
Joined: 8/14/2018
Status: offline

quote:

ORIGINAL: Smidlee

I like the game without airforce and navy with water as a barrier. I also like the limit amount of fuel limits the number of heavy tanks. Airforce and navy would require a ton more fuel than tanks. I like the more sci-fi Madmax combat as navy and airforce would turn the game just another ww2 game. Of course I'm probably in a minority.



But if you happen to get stuck between water hexes and a regime...its a bit odd.
Happened to me, with an event which I couldn't finish without going to war with the regime I've been in peace with.
Crossing the water if even as logistic mean, would be more realistic, than a regime with lots of weapons and tech who dont know how to cross a lake :)

(in reply to Smidlee)
Post #: 14
RE: What's this? Surface warships??? - 6/21/2020 2:41:56 PM   
Destragon

 

Posts: 475
Joined: 6/8/2020
Status: offline
I understand why people wouldn't like change, but I'm sure that air force and navy will fit into the game so well, that you wouldn't really see a point to turn them off again once you've played with them.
I think all of Vic's previous games have both air force and navy and they seem pretty normal to have there.

quote:

ORIGINAL: VoodooDog

how do you upload such big pictures? this is surly bigger than 200kb and links aree not allowed

Links are allowed when you have more than 10 posts and your account is a week or something old.

< Message edited by Destragon -- 6/21/2020 2:44:23 PM >

(in reply to VoodooDog)
Post #: 15
RE: What's this? Surface warships??? - 6/22/2020 10:32:55 PM   
ObeseMonkey

 

Posts: 91
Joined: 6/5/2020
Status: offline

quote:

ORIGINAL: FAA

I have no idea why the base game doesn’t have planes already, seems like an essential part in every wargame.

Its because its not as simple as just adding them. For example, what type of liquid allows ships, can they move on Lava lakes? Methane Lakes? Also what atmosphere would be required, and how would the massive variation in gravity and atmosphere effect planes viability.
I imagine when added we will get a seperate part of planet generation that rates the viability of planes or navies, that would be cool, meaning not all planets will have them.

(in reply to FAA)
Post #: 16
RE: What's this? Surface warships??? - 6/27/2020 10:03:23 PM   
mek42

 

Posts: 78
Joined: 7/27/2007
From: Upstate (Central) NY
Status: offline
I have this grand idea of 2.0 being able to (re)discover space travel and then give access to aerospace fighters and launching campaigns on the same scale as the current game on other planets. It'll end up taking three weeks to finish a turn. It will be glorious!

(in reply to ObeseMonkey)
Post #: 17
RE: What's this? Surface warships??? - 6/28/2020 12:21:24 AM   
Prussia

 

Posts: 127
Joined: 11/14/2005
Status: offline
That's a good idea- would be like Emperor of the Fading Suns. That was an awesome release.

(in reply to mek42)
Post #: 18
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> What's this? Surface warships??? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.875