Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Zombie Major Faction, please die already!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Zombie Major Faction, please die already! Page: [1]
Login
Message << Older Topic   Newer Topic >>
Zombie Major Faction, please die already! - 6/28/2020 12:37:59 PM   
jpwrunyan


Posts: 558
Joined: 12/3/2011
From: Uranus
Status: offline
Anyone else facing this in the late game?

You've destroyed a major faction. Their cities are yours. You've reclaimed all the territory they used to have that you have access to. BUT There's some remaining territory they have inside a minor faction you're at peace with. You'd like to make this minor faction a protectorate and then take them over diplomatically and *win the game*. But you can't because the minor faction is still "at war" with this zombie major faction that has a few hexes of territory in the mountains or somewhere obnoxious that the minor regime won't go and clear away.

Please tell me if I'm missing something, but I think this sucks. Why can't the major regime territory revert to unaligned after a certain number of turns? I have to assume their units are all dead of starvation, but if they aren't (AI walker) can they please just revert to unaligned indies? This is really slowing down the late game and making things tedious and grindy.

I have tons of diplo cards to win the game without going to war against a minor faction. I'd like to use them for that purpose. This feels like a dumb reason to have to declare war on a minor faction I'm at peace with.




Attachment (1)
Post #: 1
RE: Zombie Major Faction, please die already! - 6/28/2020 1:38:55 PM   
actrade

 

Posts: 283
Joined: 11/3/2006
Status: offline
IIRC this is fixed in beta. Supposedly, until then if you capture their last city and don't surround the city completely, they'll surrender once you get capital.

(in reply to jpwrunyan)
Post #: 2
RE: Zombie Major Faction, please die already! - 6/28/2020 2:27:06 PM   
Destragon

 

Posts: 475
Joined: 6/8/2020
Status: offline
It's supposed to get fixed in the patch after the next one.

(in reply to actrade)
Post #: 3
RE: Zombie Major Faction, please die already! - 6/28/2020 8:34:05 PM   
jpwrunyan


Posts: 558
Joined: 12/3/2011
From: Uranus
Status: offline
Thanks guys. I'm playing on the current beta patch I thought. Really looking forward to this fix! Coulda saved me hours!

(in reply to Destragon)
Post #: 4
RE: Zombie Major Faction, please die already! - 7/1/2020 2:32:25 AM   
Fizbun

 

Posts: 12
Joined: 6/25/2020
Status: offline
I have captured the major regime's only city and even the strat.map shows me that the entire zone belongs to me but the enemy still has units roaming the map.
Currently on 1.04, thinking that maybe 1.03beta12 might have it fixed?

(in reply to jpwrunyan)
Post #: 5
RE: Zombie Major Faction, please die already! - 7/1/2020 2:47:55 AM   
Destragon

 

Posts: 475
Joined: 6/8/2020
Status: offline
It's in v1.04 beta 1.
"-Major Regime without Zones or Units is now put to sleep (in future version I want rebels to be able to revive a Major Regime) and relations with Minors reset (so some blockages for minor diplomatics are removed concerning this major). Also it is removed from the S.MAP regime list if no hexes left on map and from TARGET STRATAGEM tab if asleep. "

Edit:
Oops, this is for majors without units.
Their remaining units shouldn't be a problem though, since they will be starving without cities.

< Message edited by Destragon -- 7/1/2020 2:49:22 AM >

(in reply to Fizbun)
Post #: 6
RE: Zombie Major Faction, please die already! - 7/1/2020 9:00:11 PM   
EuchreJack

 

Posts: 47
Joined: 6/9/2020
Status: offline
What we really need is movement treaties. I *should* be able to travel through an ally's lands without taking them over, and visa versa. Even if that ally gets the land that I conquer, it would at least help with these scenarios.

(in reply to Destragon)
Post #: 7
RE: Zombie Major Faction, please die already! - 7/1/2020 9:45:00 PM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
quote:

ORIGINAL: EuchreJack

What we really need is movement treaties. I *should* be able to travel through an ally's lands without taking them over, and visa versa. Even if that ally gets the land that I conquer, it would at least help with these scenarios.

I would say that such a change would be a whole can of worms.
Except, it is more like a Siwa planet full of them.
Such a fundamental change will not happen anytime soon. Might even be a "big" change.

(in reply to EuchreJack)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Zombie Major Faction, please die already! Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.625