Nekronion
Posts: 20
Joined: 6/20/2019 Status: offline
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Turn 4 Axis: Looks like not all is well in the Air quote:
To-Do List for turn 4: 1.Not strat bombing or mass fighter sweeps this turn, Only airbase bombing when feasible 2.Ground bombing, recon and support are allowed for the Commanders but don't rack up huge amounts of fatigue 3.Send airgroups above 20 fatigue to NR 4.More bombers to South and Center, more fighter to North 5.Assign AA to the 3 Air HQs in North (Luftflotte 1, Fliegerkorps 8, Fliegerkorps 1) 6.Switch all Airgroups to Manual upgrades Except: 7.Switch Stab/JG.54 and Stab/JG.52 to BF-109-F4 per Upgrade only 8.Fix AV overload 9.Switch 2 He 111H4 groups to JU-86E-2 10.Rail the Hungarian, Slovakian and Finnish Airbases/Forces into position 11.Defensive air mindset North, aggressive Center, to be determined in South Needed AP 2 My first conclusion at the time is, that I have been driving the Fighters too hard and that the Soviets overcame them through force concentration in the North, where most of their air is still. (At this time we weren't aware of the intercept bugs existence. Hence some countermeasures. 1,2 and 3 are too manage and reduce fatigue better. While point 5 will add 4 AA SU's to each Air HQ's which will then be placed on the same hex as airbases. Flak might have been nerfed, but it should still have some effect right ? We also had a surprisingly long discussion on 9. JU86E-2s are bad, but putting them in withdrawing airgroups to free up better level bombers is better. The rest is generic reorganization stuff, except 11. Since the Soviets seem to concentrate their Airforce and bombings to the North at the moment, having seems like it would counteract it somewhat. Meanwhile Center and South are relatively safe for bombing and ground support. Still the Luftwaffe is capable of striking back Surprisingly this was accomplished by Fighter sweeps this time. While the initial plan was to avoid them, some test sweeps near Soviet airbases showed promise and so I went with what works. We are reaching recon levels that shouldn't be possible . At the end the air results were starting to glitch up because of how many missions had been done. Good thing recon escort is off. Just to show you what the glitch would look like: The end results are still normal, but the plane numbers get wack.
< Message edited by Nekronion -- 6/30/2020 9:02:49 PM >
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