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[Logged] TacView: Hard to spot "too tiny" contacts, no missiles showing etc.

 
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[Logged] TacView: Hard to spot "too tiny" con... - 1/24/2020 7:05:50 PM   
TheCabal


Posts: 111
Joined: 1/2/2013
Status: offline
Hello folks,

just a question:

I have a hard time seeing 3D units except of my blue ones, almost like their the top of a needle and when I accidently hover with my mouse of them I can see the popup. My missiles aren't showing up as well as detected enemy missiles. I remember seeing specific lines of contacts through emissions which I don't have now. Am I missing something?

Greetings,
Cabal

< Message edited by apache85 -- 2/6/2020 9:52:02 AM >
Post #: 1
RE: TacView: Hard to spot "too tiny" contacts... - 1/25/2020 1:16:55 AM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
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I hate to ask this...have you tried zooming in on them with the mouse?

(in reply to TheCabal)
Post #: 2
RE: TacView: Hard to spot "too tiny" contacts... - 1/25/2020 9:59:36 AM   
TheCabal


Posts: 111
Joined: 1/2/2013
Status: offline
Yes... I use TacView for DCS as well... but with CMO I still can't see any missiles and all units are way too tiny especially orange contacts.. can't see any lines which were meant as visual emissions.

(in reply to thewood1)
Post #: 3
RE: TacView: Hard to spot "too tiny" contacts... - 1/26/2020 8:44:07 PM   
TheCabal


Posts: 111
Joined: 1/2/2013
Status: offline
Guys any ideas what that might be? Units are way too small, almost eaten up by the TacView terrain... showing no missiles. Seems I'm the only one :S

(in reply to TheCabal)
Post #: 4
RE: TacView: Hard to spot "too tiny" contacts... - 2/6/2020 9:01:24 AM   
TheCabal


Posts: 111
Joined: 1/2/2013
Status: offline
Looks like ppl voicing more issues now....

(in reply to TheCabal)
Post #: 5
RE: TacView: Hard to spot "too tiny" contacts... - 2/6/2020 9:51:42 AM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
Logged for investigation. #0013596

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(in reply to TheCabal)
Post #: 6
RE: TacView: Hard to spot "too tiny" contacts... - 7/3/2020 9:53:26 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
I think the "no missiles showing" issue is resolved in the current public version, can anyone confirm?

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(in reply to Rory Noonan)
Post #: 7
RE: [Logged] TacView: Hard to spot "too tiny"... - 7/3/2020 3:44:07 PM   
carroty

 

Posts: 4
Joined: 1/31/2020
Status: offline
I also have the same issue with Missing units (plane/missile). Every time you start tacview all existing unit appears but, once new units show up on CMO it will not show up in Tacview. You have to close and open Tacview again for you to see the new units again.

I also notice that after the update Tacview's flight path line when turning is not smooth but is angled now. which looks really weird.

using the latest version of both CMO(1147.5) and Tacview(1.8.3).



Attachment (1)

(in reply to TheCabal)
Post #: 8
RE: [Logged] TacView: Hard to spot "too tiny"... - 7/9/2020 6:29:09 PM   
sarjen

 

Posts: 111
Joined: 7/14/2004
Status: offline

quote:

ORIGINAL: carroty

I also have the same issue with Missing units (plane/missile). Every time you start tacview all existing unit appears but, once new units show up on CMO it will not show up in Tacview. You have to close and open Tacview again for you to see the new units again.

I also notice that after the update Tacview's flight path line when turning is not smooth but is angled now. which looks really weird.

using the latest version of both CMO(1147.5) and Tacview(1.8.3).




That happens here too. Running latest versions but having Windows on german language.

(in reply to carroty)
Post #: 9
RE: [Logged] TacView: Hard to spot "too tiny"... - 7/19/2020 9:49:11 AM   
cmanouser1

 

Posts: 167
Joined: 2/28/2020
Status: offline
Have you increased the size of the units in Tacview?

Launch Tacview (the actual software, not through Command). In the bottom row there's a "scale-up automatically distant objects", it's to the left of the yellow star icon. Put it on large.

(in reply to sarjen)
Post #: 10
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