Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

A single hex of rail costing 4680 metal???

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> War Room >> A single hex of rail costing 4680 metal??? Page: [1]
Login
Message << Older Topic   Newer Topic >>
A single hex of rail costing 4680 metal??? - 7/6/2020 8:11:50 PM   
GeeBee2

 

Posts: 4
Joined: 7/6/2020
Status: offline
I’ve just started playing, and I am well into my first real game. Lot’s to learn! I have conquered or made peace with all the minor powers near my starting city, and I am now at war with a major power that is separated from my empire by a large band of non-affiliated land. I have successfully pushed dirt roads across this stretch of wilderness. I would now like to push a railroad across this same wilderness. I was able to build approximately 10 hexes of railroad out into the wilderness, but can’t go any further and can’t figure out why or what to do next. The problem is that the cost per hex of new rail suddenly jumps astronomically. A rail line that was costing 80 industry and 80 metal per hex suddenly costs 4680 metal and industry per hex!!!

I’ve tried building a level two rail station in my home city (where my SHQ is located). I’ve tried building a level two rail station in my city that is closest to my attempt at a rail line across the wilderness. I built a rail station in the hex that has the last line of rail I was able to build in the wilderness. I have built supply depots further out in the wilderness. Nothing has allowed me to extend my rail line at a non-insane price. What am I missing here? Any advice would be welcome.
Post #: 1
RE: A single hex of rail costing 4680 metal??? - 7/6/2020 8:33:32 PM   
Jdane


Posts: 456
Joined: 6/5/2020
Status: offline
It must be a mountain hex of some sort, the cost of infrastructure goes up significantly the more difficult the terrain.

Which game version are you playing on? I'm not 100 % certain, but I believe that cost might have been nerfed at some point.

(in reply to GeeBee2)
Post #: 2
RE: A single hex of rail costing 4680 metal??? - 7/6/2020 8:34:05 PM   
jimwinsor


Posts: 1076
Joined: 11/21/2005
Status: offline
If it's a mountain hex, sounds about right. The game assumes a lot of expensive tunneling and trellising is involved, I guess.

_____________________________

Streaming as "Grognerd" at https://www.twitch.tv/grognerd

(in reply to GeeBee2)
Post #: 3
RE: A single hex of rail costing 4680 metal??? - 7/6/2020 9:09:26 PM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
In a 1.04beta3 savegame, it costs >1300 Metal and IP for a low mountain Hex.
High Mountains are impassable by rail (but that might be lifted if there already is a road going through the hex, I have no way to try).

The ability of trains to deal with even small inclines or declines is basically non-existant. It is a thing we had to sacrifice for the fuel efficiency.
So you have to go the hard way - involving bridges or even tunnels - to get through even low mountains.

< Message edited by zgrssd -- 7/6/2020 9:11:01 PM >

(in reply to jimwinsor)
Post #: 4
RE: A single hex of rail costing 4680 metal??? - 7/7/2020 1:32:23 PM   
GeeBee2

 

Posts: 4
Joined: 7/6/2020
Status: offline
Thanks for the fast replies! You were correct, I was not paying attention to the underlying terrain. It turns out I was trying to build my rail line right down the length of a mountain range. You can push a dirt road through mountains okay, but the cost for sealed roads or rails is huge. I will plan my roads with this in mind going forward.

(in reply to jimwinsor)
Post #: 5
RE: A single hex of rail costing 4680 metal??? - 7/17/2020 9:50:41 AM   
mek42

 

Posts: 78
Joined: 7/27/2007
From: Upstate (Central) NY
Status: offline
You should get the benefits of a viewpoint if you have rail that covers 5 continuous mountain hexes for having a scenic route.

(in reply to GeeBee2)
Post #: 6
RE: A single hex of rail costing 4680 metal??? - 7/17/2020 9:43:33 PM   
Malevolence


Posts: 1781
Joined: 4/3/2010
Status: offline

quote:

ORIGINAL: mek42

You should get the benefits of a viewpoint if you have rail that covers 5 continuous mountain hexes for having a scenic route.




_____________________________

Nicht kleckern, sondern klotzen!

*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.

(in reply to mek42)
Post #: 7
RE: A single hex of rail costing 4680 metal??? - 7/20/2020 12:10:35 PM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
FYI, the underlying problem for this post has been fixed in a Beta:
"-Sealed Road construction over existing Dirt Road now only 60% of the cost.
-Rail next to existing Road or Road next to existing Rail only 50% of the cost."
- v1.04-beta6

(in reply to Malevolence)
Post #: 8
RE: A single hex of rail costing 4680 metal??? - 7/20/2020 2:07:41 PM   
Malevolence


Posts: 1781
Joined: 4/3/2010
Status: offline
Let's not forget each hex is 200km distant from end to end, and 26,000 km2 in a perfectly flat surface area. High mountains adds to that scale.

It should probably cost more steel.

< Message edited by Malevolence -- 7/20/2020 2:08:35 PM >


_____________________________

Nicht kleckern, sondern klotzen!

*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.

(in reply to zgrssd)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> War Room >> A single hex of rail costing 4680 metal??? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.141