demiare
Posts: 470
Joined: 6/20/2020 Status: offline
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All credits for Pi2repsilon, zgrssd, Tree Dog and Tonzint users. Every cult provides some bonuses, a penalty, a possible leader feat for cult membership, a priest stratagem, and a set of events tailored to boost a specific regime profile. Events are triggered randomly and will not trigger if your policy for cult is set to "Suppress". Same will be with priest stratagems and leader feats, while bonuses&penalties will be still applied as long as you have followers of this cult. UPD. Some costs of special repeatable event. This event is random and repeatable, allowing to boost specific government profiles a bit. Mystic Temple Profile: Commerce, Heart Leader feat: +20 Oratory&Leadership skill Bonuses: private economy bonus, population happiness Penalty: -recruitment Event cost: spend credits Priest: +readiness, receive credits after doing kills in combats Church of Syndic Profile: Democracy, Government Leader feat: 10 Int [?] Bonuses: economics bonus points Penalty: losses of private sector funds Event cost: spend credits Priest: +defense Eternity Movement Profile: Meritocracy, Mind Leader feat: +10 Int Bonuses: research bonus points, loyalty in zones Penalty: worker productivity Event cost: spend PP Priest: +morale Anima Circle Profile: Democracy, Heart Leader feat: +10 Cha Bonuses: secret (boosting effect of your spies), reduces unrest and fear in zones Penalty: leaders with high egoism randomly get relationship minuses (quite high ones -6..-8 are common), population losses if paired with Shadow Cult Event cost: ??? Priest: increased XP gained Shadow Cult Profile: Autocracy, Fist Leader feat: +10 Int Bonuses: cultural adaptation Penalty: extra unrest in zones, population losses if paired with Anima cult Event cost: loss of population Priest: ignore retreat result of enemy hit in combat Apocryphal Order Profile: Autocracy, Enforcement Leader feat: +10 War Bonuses: converts free folk easier, increased casualty tolerance Penalty: unrest in zones & population losses if there present other cults Event cost: gain Fear in zone Priest: +attack, 20% kill on hit
< Message edited by demiare -- 8/10/2020 7:31:26 AM >
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