DesertWolf101
Posts: 1445
Joined: 11/26/2016 Status: offline
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quote:
ORIGINAL: Alamander I hope you brought some anti-tank capabilities. If not, you will want to reinforce quickly with some AT guns or armor regiments. In many games, the allies like to move several asrmored regiments into India in the early going. The type 1 is not available until June, so you will have to make do with the type 97s, which have a low-velocity anti-infantry gun. The type 1s have a high-velocity 47mm anti-tank gun, which is not very effective against infantry, so the type 97s might serve you better until you encounter Sherman and Valentines. I think most of the tanks that you will encounter are lighter and the low-velocity 47mm might be sufficient. Expect to take some losses in your type 97s though. I took Auckland and the North Island in my game. There were no U.S. reinforcements present, unfortunately, and only a litte supply: about 50K. Tactically, the operation went very smooth with 4 divisions, some light artillery and mortar support, 3 tank regiments, and some Betties in support, once I had Wellington. I could have done it with 3 divisions, maybe even 2 and a brigade, but I was expecting some U.S. reinforcements. Strategically, Mike seems to think it a devastating move. I am not so sure. I will advise as the war wears on the long-term consequences become more clear whether I see this as a viable Japanese strategy or not. Whatever the case, it is not appropriate for every game, only those that encounter a full-blown Sir Robin. Yes, anti-tank guns are certainly a must in India. My opponent has at least sent in the British armor reinforcements. Will have to see if he sent American ones as well. Good progress on your game. Hopefully the operation is worth the invasion package your opponent got.
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