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Empty Amphibious Vessel for Swimmers

 
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Empty Amphibious Vessel for Swimmers - 7/29/2020 6:58:09 PM   
Dante Fierro


Posts: 330
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From: Idaho Falls
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I just read this suggestion on one of the forum posts, i.e. include an empty Amphibious vessel to pick up 'swimmers'.

I'm wondering if any of the vets have any thoughts on this. First off, is moving an empty ship actually worth it? Are their often enough 'swimmers' to justify an empty Amphib vessel? What if there is space remaining on other Amphib ships in the TF, wouldn't this suffice for 'swimmers', or must a completely empty vessel be present?

This is a nice tactical detail to the game that as a novice player I would not anticipate, but the suggestion was posted.

Post #: 1
RE: Empty Amphibious Vessel for Swimmers - 7/29/2020 8:10:24 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
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Escorts can and will pick up swimmers.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Dante Fierro)
Post #: 2
RE: Empty Amphibious Vessel for Swimmers - 7/29/2020 8:10:33 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Dante Fierro

I just read this suggestion on one of the forum posts, i.e. include an empty Amphibious vessel to pick up 'swimmers'.

I'm wondering if any of the vets have any thoughts on this. First off, is moving an empty ship actually worth it? Are their often enough 'swimmers' to justify an empty Amphib vessel? What if there is space remaining on other Amphib ships in the TF, wouldn't this suffice for 'swimmers', or must a completely empty vessel be present?

This is a nice tactical detail to the game that as a novice player I would not anticipate, but the suggestion was posted.


That may be a suggestion in relation to a recent post by Alfred (our Guru on how things work in this game) that only one NAMED unit can be on a ship. If a ship with troops already aboard picks up "swimmers" from a sunk vessel, those swimmers lose their unit identity and just become troops to be added to the pools.

The idea of the empty ship is that if it picks up swimmers from a sunk ship, the unit identity is preserved and you have a cadre to rebuild the unit. I have not seen this actually used to see if it works or not. The swimmers might lose their unit affiliation the moment they hit the water.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Dante Fierro)
Post #: 3
RE: Empty Amphibious Vessel for Swimmers - 7/29/2020 8:25:31 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
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quote:

ORIGINAL: BBfanboy

quote:

ORIGINAL: Dante Fierro

I just read this suggestion on one of the forum posts, i.e. include an empty Amphibious vessel to pick up 'swimmers'.

I'm wondering if any of the vets have any thoughts on this. First off, is moving an empty ship actually worth it? Are their often enough 'swimmers' to justify an empty Amphib vessel? What if there is space remaining on other Amphib ships in the TF, wouldn't this suffice for 'swimmers', or must a completely empty vessel be present?

This is a nice tactical detail to the game that as a novice player I would not anticipate, but the suggestion was posted.


That may be a suggestion in relation to a recent post by Alfred (our Guru on how things work in this game) that only one NAMED unit can be on a ship. If a ship with troops already aboard picks up "swimmers" from a sunk vessel, those swimmers lose their unit identity and just become troops to be added to the pools.

The idea of the empty ship is that if it picks up swimmers from a sunk ship, the unit identity is preserved and you have a cadre to rebuild the unit. I have not seen this actually used to see if it works or not. The swimmers might lose their unit affiliation the moment they hit the water.


Someone reported that a unit was on two ships that were sunk, escorts picked up survivors, dropped them off when the convoy docked - the rule is the first port that the convoy makes it to - then he was able to rebuild the unit.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to BBfanboy)
Post #: 4
RE: Empty Amphibious Vessel for Swimmers - 7/29/2020 9:57:34 PM   
Dante Fierro


Posts: 330
Joined: 2/23/2012
From: Idaho Falls
Status: offline
Interesting. Thx for the replies. Remarkable detail to the game simulation but I like it.




< Message edited by Dante Fierro -- 7/29/2020 9:58:15 PM >

(in reply to RangerJoe)
Post #: 5
RE: Empty Amphibious Vessel for Swimmers - 7/29/2020 11:10:44 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
But for amphibious landings, it is a good thing to have at least one ship with NO unit on board, just supplies which get offloaded right away so the invading troops are supplied immediately. After all, they might need a lot of important papers and clean undergarments.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Dante Fierro)
Post #: 6
RE: Empty Amphibious Vessel for Swimmers - 7/30/2020 1:48:16 AM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
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Here is an edited combat report of an airstrike. I do believe that I had already sank the transport and cargo ships.

quote:

Afternoon Air attack on TF,

Japanese aircraft
A6M2 Zero x 11
B5N2 Kate x 7

Japanese aircraft losses
B5N2 Kate: 2 damaged

Allied Ships
PC Jackson, Bomb hits 4, and is sunk
PC Vigilant

Allied ground losses:
37 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 2 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 4 (2 destroyed, 2 disabled)


No idea how the PC rescued vehicles . . .

But it does answer the question about picking up swimmers. Maybe they were also towing rafts carrying vehicles . . .

< Message edited by RangerJoe -- 7/30/2020 1:58:41 AM >


_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to RangerJoe)
Post #: 7
RE: Empty Amphibious Vessel for Swimmers - 7/30/2020 3:38:42 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: RangerJoe

Here is an edited combat report of an airstrike. I do believe that I had already sank the transport and cargo ships.

quote:

Afternoon Air attack on TF,

Japanese aircraft
A6M2 Zero x 11
B5N2 Kate x 7

Japanese aircraft losses
B5N2 Kate: 2 damaged

Allied Ships
PC Jackson, Bomb hits 4, and is sunk
PC Vigilant

Allied ground losses:
37 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 2 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 4 (2 destroyed, 2 disabled)


No idea how the PC rescued vehicles . . .

But it does answer the question about picking up swimmers. Maybe they were also towing rafts carrying vehicles . . .

Reports of losses include losses on OTHER ships that are in the hex and have suffered continuing damage from fire and flooding. Even if not sighted and thus not shown in the CR, the losses seem to get shown. Often times the damaged ship IS being attacked but the attacks miss and yet casualties are shown. So those transports that were believed sunk may not be quite there yet.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to RangerJoe)
Post #: 8
RE: Empty Amphibious Vessel for Swimmers - 7/30/2020 3:53:26 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: RangerJoe

Here is an edited combat report of an airstrike. I do believe that I had already sank the transport and cargo ships.

quote:

Afternoon Air attack on TF,

Japanese aircraft
A6M2 Zero x 11
B5N2 Kate x 7

Japanese aircraft losses
B5N2 Kate: 2 damaged

Allied Ships
PC Jackson, Bomb hits 4, and is sunk
PC Vigilant

Allied ground losses:
37 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 2 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 4 (2 destroyed, 2 disabled)


No idea how the PC rescued vehicles . . .

But it does answer the question about picking up swimmers. Maybe they were also towing rafts carrying vehicles . . .

Reports of losses include losses on OTHER ships that are in the hex and have suffered continuing damage from fire and flooding. Even if not sighted and thus not shown in the CR, the losses seem to get shown. Often times the damaged ship IS being attacked but the attacks miss and yet casualties are shown. So those transports that were believed sunk may not be quite there yet.


Those transports were already known to be sunked.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to BBfanboy)
Post #: 9
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