CaptBeefheart
Posts: 2301
Joined: 7/4/2003 From: Seoul, Korea Status: offline
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I am nearing a 47% victory rate in my latest "hard" game. Things are going pretty well with one exception: I don't have enough workers in some key cities to man the train stations and other logistical assets. My pop happiness is usually pretty good, but worker happiness has been declining pretty much across the board. I have purposely kept city levels down to what I need to create new buildings (e.g. if I need a Train Station 2, I'll boost the city to Level 2, but otherwise I'll keep the city at the lower level). I have also maxxed out worker salaries in just about every city. In most cities, the worker happiness tooltip will show a positive balance from salary, QOL, danger, unrest, fear and whatever other factors show up, but the actual worker happiness level will decline or get no better. This tells me something is happening that the tooltip isn't covering. So, the question is: What am I missing to keep the workers happy? Do the cults have an influence? Do I need to make life worse for the general populace? A couple of other points: My government level isn't so high, so I'm not getting that bonus. Democracy is very high as I've purposely been paying off rather than crushing strikers to boost it. I recently selected pro-right-to-vote decisions for workers and the general public, which maybe was a mistake. All advice appreciated. Cheers, CB
< Message edited by CaptBeefheart -- 8/10/2020 3:48:22 AM >
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