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IP production bug (1.05)

 
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IP production bug (1.05) - 8/10/2020 3:17:23 PM   
SparkleyTits

 

Posts: 898
Joined: 10/7/2016
From: England
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I've started a 3 man MP game and 2 of the players have no IP production
One of the players also did an MP test with same world map settings and said he found that the IP production fluctuated from 2 total, upwards

Is anybody else experiencing this, or knows a solution/cause?

Thanks
Post #: 1
RE: IP production bug (1.05) - 8/10/2020 3:57:17 PM   
demiare

 

Posts: 470
Joined: 6/20/2020
Status: offline
quote:

ORIGINAL: SparkleyTits
One of the players also did an MP test with same world map settings


What was those settings? Do you have a save to send it to developer?

AFAIK at beginning you aren't producing IP, only receiving a few of them from population service tax (can't remember are we starting with Light Industry I) and service tax is based on population. So low population = low tax.

Also for example one player could use a Fate card to get private industry - this is a part of game rules, he will receive a small advantage in that case.

< Message edited by demiare -- 8/10/2020 3:58:25 PM >

(in reply to SparkleyTits)
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