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RE: Eddy Vegas UI Mod - FINAL

 
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RE: Eddy Vegas UI Mod - FINAL - 6/28/2020 6:18:42 PM   
ZiggyMaca

 

Posts: 41
Joined: 6/20/2020
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Might as well roll with it, it does need to stand out more.

(in reply to eddyvegas)
Post #: 31
RE: The Eddy Vegas UI Mod - V3 is up! - 6/29/2020 1:57:24 PM   
eddyvegas

 

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deleted

< Message edited by eddyvegas -- 6/29/2020 4:06:25 PM >

(in reply to eddyvegas)
Post #: 32
RE: The Eddy Vegas UI Mod - V3.1 small update - 6/29/2020 3:36:05 PM   
Tchey


Posts: 82
Joined: 6/17/2020
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Hi,

wrong link to DL 3.1

Thanks

(in reply to eddyvegas)
Post #: 33
RE: The Eddy Vegas UI Mod - V3.1 small update - 6/29/2020 4:06:08 PM   
eddyvegas

 

Posts: 125
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Sorry about that - http://www.mediafire.com/file/rhiyipjdvsl4idt/eddy_vegas_UI_mod_V3.11.zip/file

< Message edited by eddyvegas -- 6/29/2020 6:06:31 PM >

(in reply to Tchey)
Post #: 34
RE: The Eddy Vegas UI Mod - V3.1 small update - 6/29/2020 4:35:22 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
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if i understand correctly 3.1 the items in the left tab for HQ stuff, each item is supposed to have a line under it, mine doesn't show a line.

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to eddyvegas)
Post #: 35
RE: Eddy Vegas UI Mod - FINAL - 6/29/2020 6:07:09 PM   
eddieballgame

 

Posts: 676
Joined: 6/29/2011
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As always, nice work.
Anyway to make just the 'Map' tab a different color?
I am thinking not, but just curious based on how useful that tab button is.
Thank you, again.

(in reply to eddyvegas)
Post #: 36
RE: The Eddy Vegas UI Mod - V3.1 small update - 6/29/2020 6:07:35 PM   
eddyvegas

 

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Well this is not my day today is it. Here ya go:

http://www.mediafire.com/file/rhiyipjdvsl4idt/eddy_vegas_UI_mod_V3.11.zip/file

(in reply to budd)
Post #: 37
RE: The Eddy Vegas UI Mod - V3.1 small update - 6/29/2020 6:10:44 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
Status: offline
That one worked, thank you sir

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to eddyvegas)
Post #: 38
RE: Eddy Vegas UI Mod - FINAL - 6/29/2020 6:11:23 PM   
eddyvegas

 

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quote:

ORIGINAL: eddieballgame

As always, nice work.
Anyway to make just the 'Map' tab a different color?


That would be nice, wouldn't it? But there is only one pic for all the top tabs. So you can't make the Map tab stand out.

(in reply to eddieballgame)
Post #: 39
RE: Eddy Vegas UI Mod - FINAL - 7/24/2020 12:08:03 AM   
Skaravic

 

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Awesome!

(in reply to eddyvegas)
Post #: 40
RE: Eddy Vegas UI Mod - FINAL - 7/24/2020 7:48:47 AM   
eddyvegas

 

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Looks a bit better, doesn't it?

(in reply to Skaravic)
Post #: 41
RE: Eddy Vegas UI Mod - FINAL - 8/11/2020 3:55:26 PM   
Theotenai

 

Posts: 9
Joined: 8/23/2013
Status: offline
Great mod. It improves readability and immersion a lot. Thank you !

(in reply to eddyvegas)
Post #: 42
RE: Eddy Vegas UI Mod - FINAL - 8/11/2020 4:01:22 PM   
eddyvegas

 

Posts: 125
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With pleasure.

(in reply to Theotenai)
Post #: 43
RE: Eddy Vegas UI Mod - FINAL - 10/14/2020 6:42:09 PM   
Roberbond

 

Posts: 14
Joined: 8/4/2015
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quote:

ORIGINAL: eddyvegas
Trying to draw attention to the Orders mode bottom right - too much?

I love this mod, but I think it is too much. I would like less color in the orders message.

(in reply to eddyvegas)
Post #: 44
RE: Eddy Vegas UI Mod - FINAL - 10/15/2020 9:00:20 AM   
eddyvegas

 

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There is an uninstall folder with the original graphic included in the mod. Just replace blackgradient.png.

(in reply to Roberbond)
Post #: 45
RE: Eddy Vegas UI Mod - FINAL - 10/15/2020 10:35:08 AM   
mroyer

 

Posts: 914
Joined: 3/6/2016
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See... I'm just the opposite of Roberbond. I quite like the deeper, fuller colors. It makes everything more brilliant and warmer to my eye. There's just no satisfying everyone

Perhaps two versions of this excellent mod: a fully saturated-color version and a desaturated-color version?

-Mark R.

< Message edited by mroyer -- 10/15/2020 10:36:04 AM >

(in reply to eddyvegas)
Post #: 46
RE: Eddy Vegas UI Mod - FINAL - 10/15/2020 1:50:15 PM   
Roberbond

 

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quote:

ORIGINAL: eddyvegas

There is an uninstall folder with the original graphic included in the mod. Just replace blackgradient.png.

thank you! It was so thin I didn't see the picture!

(in reply to eddyvegas)
Post #: 47
RE: Eddy Vegas UI Mod - FINAL - 11/30/2020 11:15:36 PM   
cdcool


Posts: 660
Joined: 1/25/2005
From: United States
Status: offline
Nice!!!
Good work!

(in reply to eddyvegas)
Post #: 48
RE: Eddy Vegas UI Mod - FINAL - 2/16/2021 2:46:08 PM   
Solaristics


Posts: 195
Joined: 2/20/2002
From: UK
Status: offline
Thanks for your work here. Does anyone know if this is compatible with the current release version?

(in reply to eddyvegas)
Post #: 49
RE: Eddy Vegas UI Mod - FINAL - 2/16/2021 3:09:07 PM   
OrnluWolfjarl

 

Posts: 38
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It is compatible

(in reply to Solaristics)
Post #: 50
RE: Eddy Vegas UI Mod - FINAL - 2/16/2021 3:23:46 PM   
eddyvegas

 

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Joined: 6/16/2014
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Glad you think it makes the game better.

(in reply to OrnluWolfjarl)
Post #: 51
RE: Eddy Vegas UI Mod - FINAL - 5/6/2021 9:58:34 AM   
stranger46

 

Posts: 3
Joined: 5/6/2021
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Good job thanks!

(in reply to eddyvegas)
Post #: 52
RE: Eddy Vegas UI Mod - FINAL - 5/6/2021 6:09:46 PM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
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Another satisfied customer. Keep those cards and letters coming, folks.

(in reply to stranger46)
Post #: 53
RE: Eddy Vegas UI Mod - FINAL - 9/17/2021 4:06:20 AM   
Kaiji

 

Posts: 7
Joined: 6/24/2019
Status: offline
Absolutely essential mod. So much more satisfying and immersive than the default. Thanks a million for sharing this!

(in reply to eddyvegas)
Post #: 54
RE: Eddy Vegas UI Mod - FINAL - 9/17/2021 6:44:30 AM   
eddyvegas

 

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My pleasure, partner.

(in reply to Kaiji)
Post #: 55
RE: Eddy Vegas UI Mod - FINAL - 10/26/2021 10:13:33 PM   
Khanti

 

Posts: 317
Joined: 8/28/2007
From: Poland
Status: offline
A Must have mod. It literally enhanced the game to higher level

(in reply to eddyvegas)
Post #: 56
RE: Eddy Vegas UI Mod - FINAL - 10/27/2021 8:56:03 AM   
eddyvegas

 

Posts: 125
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You're welcome!

(in reply to Khanti)
Post #: 57
RE: Eddy Vegas UI Mod - FINAL - 11/29/2021 12:59:54 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Anyone else getting this?



Happens while in 'inspection mode' and clicking a hex outside of the zone boundary.
Pretty sure it is saying unfriendly over the 1stSHQ text.

Attachment (1)

< Message edited by Magpius -- 11/29/2021 1:13:56 AM >

(in reply to eddyvegas)
Post #: 58
RE: Eddy Vegas UI Mod - FINAL - 11/29/2021 1:30:45 AM   
mroyer

 

Posts: 914
Joined: 3/6/2016
Status: offline

quote:

ORIGINAL: Magpius

Anyone else getting this?r the 1stSHQ text.


Yes. I believe that was game-engine related and not related to the eddyvegas mod.
Also, I believe it is benign.

-Mark R.

(in reply to Magpius)
Post #: 59
RE: Eddy Vegas UI Mod - FINAL - 11/29/2021 4:11:59 AM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
Never seen that one. mroyer is probably right. either that, or a totally borked install.

(in reply to mroyer)
Post #: 60
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