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Posts: 1674
Joined: 1/11/2008 From: Brussels, Belgium Status: offline
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quote:
ORIGINAL: Trugrit Did you mean to say Apart from Database Differences? That would be kind of a strange Question. I mean, apart from Database Differences, Load Capacities and Defensive Armament what is the Difference between a Destroyer and a Patrol Boat in the Game? I guess none. If you want to look at just the Database Differences then I would say: LSV is Faster, Lighter, More Maneuverable, More Durable and has more Endurance. So, Yes there is a game play difference. Yes, apart from the details. I really focus on the type of ship, not the details. A destroyer (DD) and a patrol boat (PB) have big differences regarding the types of TF they can join, which tender ship rearms or repairs them, and if I'm not mistaken even on which leader may be put in command (CDR/LCDR for DD, LCDR/LT for PB). Those are in-game differences, no matter the database values. A 12.000-ton PB with 4x2 12"-guns will still be unable to join an air combat TF or a bombardment TF, for example, but will still be able to be repaired by an AG (granted, his 12"-guns won't be rearmed). It's game mechanics I'm looking for.
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