ago1000
Posts: 856
Joined: 8/6/2004 From: Canada Status: offline
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ORIGINAL: kbar quote:
ORIGINAL: ago1000 quote:
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Page 82 and 83 detail searches in the new 1.00.08 manual. If I am interpreting the table right on pages 82 and 83, having a stack of fleets doesn't increase the chance of being spotted much. The increase is +1% for each group. Even a nine fleet stack isn't going to increase the chance much. Also, the table lists a factor for enemy groups but I haven't found what the effect of the friendly group having more ships is unless it is built into their base number. The footnote on the Spot Matrix says that each attempt has a 35% chance of increasing the reconnaissance level. I assume that meant just one point on the Spot Number. These tables on pg 82/83 refer to "Interception". Are the same tables used for spotting fleets attempting to attack subs and other fleets on open ocean? You are reading in absolute amounts. When the chances of finding are 90% and you have 6 naval grps that's + ~6.2% only. When the chances of finding are 5% and you have 6 naval grps you more than doubled your chances of success ~11% total When the chances of finding are 5% and you have 6 naval grps split into 3 fleets you have ~22% chance to find with at least 1 naval group. There are various ways to approach naval combat. Just for clarification please Naval groups are different than air groups then? The spot number is determined by the ocean square recon level and not distance to enemy fleet like with air? For example, if the ocean hex has a very low recon level (ie. weather could reduce the recon level of a hex) then the base spot number for those naval units attacking works out to 1 (very low recon). Base 10 value Ocean Hex very low recon -9 Base of 1 low recon -7 Base of 3 medium -5 Base of 5 high -2 Base of 8 very high -0 Base of 10 I'll give a specific example now, 1CV,1BB,1CA,1DD group (with 2 OP) attack a 1BB Raider (-1 spot number mod) fleet group in mid ocean where the hex recon level is very low. So then the spot number is 0. (ie Base - very low recon hex - Raider Mode) which translates into a spot chance of 5%(from the table), then CV 10 naval air adds +3%, +1% for the enemy group, so this spot attempt generates 9% chance of being spotted. (approx 1 in 10). It gets a +1 spotting on the first OP, which raises the Naval ID from 0 to 1 of the BB Raider, so the spot number is now 1 which translates to 15% + 4% = 19% chance of being spotted (1 in 5) on the second OP. Is this about right? Is it +1% or +4% (1+1+1+1) for the naval groups? +1% - the size of the attacking force doesn't matter, the +1% comes from the size of the enemy fleet (Each enemy naval grp p.82 manual). This makes sense, a smaller fleet in open water is much harder to find, so a Navy trying to find that fleet will have to send out a lot of fleets, probably smaller is size to spot it, then hunt it down. This would allow for a larger search area.
< Message edited by ago1000 -- 9/13/2020 6:19:28 PM >
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