Alpha77
Posts: 2116
Joined: 9/24/2010 Status: offline
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quote:
ORIGINAL: PaxMondo quote:
ORIGINAL: RangerJoe The minefields should be protecting the base. They would be located in the approaches to the base, not scattered all over. Correct. If you set your bombardment distance to 10,000 yds (6 miles), you are going to be WAY outside of any port minefield. And if someone did set a minefield out that far, the probability of running into it is fairly small, the dissipation factor high, and so again, essentially no effect. I have read annectotal evidence in this forum, that ships transiting a mined hex are more in danger of hitting mines. And my opponent did this some times, mostly with PTs tho. He also moved a small fleet with 1 CL and 5-6 DDs so near to the shore that even 40mm shot at my airfields / units (one can see that in the replay) the damage from these few and weak ships (the CL was only a Brits C-class!) was out of proportion imho. As if every 40mm Bofors could reach the airfields maybe located 10km from the beach. One of my Tojo units for example had morale 50 left and half the planes damaged. Guess he set the distance to 3 or 4. Or even 1 This was an expendable kind of force, as also the DDs were old ones (like 4 stackers etc.) Of course our mines and land batteries hit nothing serious, I believe 2 hits by coast guns on the CL. I have 1 base force with coast guns and the Wake unit there.
< Message edited by Alpha77 -- 9/23/2020 1:06:50 AM >
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