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Meuse v3.51 for TLD - Released!

 
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Meuse v3.51 for TLD - Released! - 9/26/2020 4:18:52 AM   
Tejszd

 

Posts: 3437
Joined: 11/17/2007
Status: offline


THE MOD:

On May 10 1940 the Germans attacked in the West. The plan was to pretend to follow the same route as WW1 which the Allies anticipated so they rushed North West but the real attack was coming through the Ardennes forest to cut off those Allied divisions off from the rest of France. After the forest the only natural barrier left was the Meuse river. As the Allies can you hold the Meuse river and as the Germans can you repeat history with a Meuse Crossing?

BACKGROUND:

The original mod team for Meuse Crossing consisted of Luer and Moloch who worked on this CC5 mod from January to May 2001. Luer was responsible for the data changes, with a bit of graphics and historic research, while Moloch handled the rest. The mod was last updated by original mod team in November 2001 with version 2.0 being released.

Both mod makers names have appeared together and individually on other mods; Afrika mod for CC3, Winter War for CC4, Finland Mod for CC3, PanzerJager mod for CC3, Real Romanians for CC3, etc. . Unfortunately the constraints of real life and time maybe taking away some of the enthusiasm for CC have made these two mod makers less active the last couple of years…. To the mod team, thank you for breaking new ground with this mod (the first for CC5) and all the extra hours of game play you added!

As a fan of CC and their mod, I asked them if I could address some of the issues that existed with the last version they did v2.0 and got the okay to keep updating the mod. I have made several releases/updates to the mod for CC5 before working to convert the mod to TLD/WAR.

The conversion to TLD/WAR involved fixing past data/graphic issues that still persisted, taking advantage of the new features and replacing all the original CC5 maps that were used in the mod. This work has now been completed.

A big thanks to Cathartes, Nembo, Mafi and Shrecken for the help, testing and tools. While An extra special thanks to Q.M and Southerland who worked to replace all the CC5 maps previously used by the mod!

Here is a link to a v3.5 AAR; http://www.matrixgames.com/forums/tm.asp?m=3092393&mpage=1&key=�


CHANGES IN v3.51 - Sept. 2020:

1) Added French Supply Depot on Launois in the Grand Campaign
2) Added 8 French general pictures
3) Added German Entry VL on Pouillon map
4) Added the GtC TLD explosions mod (Effects.azp)
5) Adjusted BG display location on some strat maps to prevent/reduce overlap
6) Adjusted Battle group 'base' battle plans
7) Enlarged scenario editor date font size on buttons
8) Fixed in battle artillery icon to make the button fit better
9) Fixed uncoded L1 building on Philvill map
10) Fixed coding on Namur map
11) Fixed the flare sound by adding the TLD 101.wav file into the Sound.sfx file


DOWNLOAD:

A BIG THANK YOU to Mooxe for the download sections and forums of CCS!

You can find the TLD Meuse v3.51 in the Downloads / TLD / Mods section here: http://www.closecombatseries.net/CCS/modules.php?name=Downloads&op=getit&lid=4199

< Message edited by Tejszd -- 9/26/2020 4:24:18 AM >
Post #: 1
RE: Meuse v3.51 for TLD - Released! - 9/28/2020 5:06:04 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Thanks for the link

(in reply to Tejszd)
Post #: 2
RE: Meuse v3.51 for TLD - Released! - 10/22/2020 9:25:40 PM   
stephenwallace10

 

Posts: 1
Joined: 6/27/2020
Status: offline
Thanks for this just downloaded it and first glance looks GOOD

(in reply to Tejszd)
Post #: 3
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