Skotty
Posts: 83
Joined: 7/18/2000 From: Las Vegas, NV, USA Status: offline
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After trying about 6 online games, using first 5.3 then 6.0, we are have serious play problems. It seems once an op fire routine pops up, the respective units change their weapons load out. I have seen Shermans have their main guns change to misc small arms, german tank crew weapons change to 105mmFH, MG crews loose their MG42 all together! Just now my opponents 231/8rad AC fired its 20mm at my US recon sqd, the 20mm changed to a MG42 on my PC, even making the MG sound on my end, and the 20mm cannon sound on his PC.
There must be a major burp in the way the game handles packet tranfers or something, because this is absolutely ridiculus.
We have installed the game 3 times, deleting the pref file every time, rite off my MC CD, 5.01 - 5.2- 5.3 at first then 5.01 - 5.2- 6.0. Still have problems. This problem has never occured like this in previous ver, and we have well over 100+ online games under our belts. We play over a 100mbit lan, 850mhz PC as the server and 400mhz as a client. This problem was mentioned in Mr Heath's post about "how you like 6.0" by forum member Alby. I can send you two save game files where this problem occured if you think this will help. PLEASE FIX THIS!!!!
Single player in ver 6.0 is simply great, but something got seriously broke in multiplayer in ver 5.3 and 6.0. :mad: :mad: :mad: :mad: :mad: :mad:
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