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[Logged] CVN/AOE UNREP Woes

 
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[Logged] CVN/AOE UNREP Woes - 11/1/2020 11:59:03 PM   
stww2

 

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Joined: 5/23/2017
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I've been having trouble with using AOE ships to resupply CVNs in NF14: Here Comes the Calvary. With the CVN and AOE in the same group (and the CVN the group lead), upon ordering the CVN to resupply from the AOE, the AOE moves at between cruise and full speed to intercept the CVN; upon reaching it, the AOE begins the UNREP, however it does not match the CVN's speed and continues to move at full speed, eventually leading to the UNREP's termination when the distance between the two becomes too great; at this point the AOE returns to its station.

One workaround I tried was to manually order the AOE to match the CVN's speed once it had begun the UNREP. While this worked one time, on subsequent attempts I could not get the AOE to accept my throttle order, which simply reset back to full speed.

The next workaround I tried was to detach the AOE from the CVN's group and set the AOE on a parallel course (with a matching speed) to the CVN. This seems to have worked.

(Note 1: In the attached save, I have already detached the AOEs from the CVBGs. In order to test this issue you will have to re-group them, after which I presume the problem can be recreated.)

(Note 2: While not a bug, it would be a very useful game feature to be able to manually set the order according to which different ammo types are UNREPed)

Game Version: Build 1147.14 (note 3: this problem was also observed in 1147.13, and probably earlier versions, although I have only been able to diagnose it recently)



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< Message edited by Rory Noonan -- 11/2/2020 1:08:48 AM >
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RE: [Logged] CVN/AOE UNREP Woes - 11/2/2020 12:51:19 AM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
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Logged for investigation.

0014228

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