Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Eddy Vegas UI Mod - FINAL

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Graphic Mods >> RE: Eddy Vegas UI Mod - FINAL Page: <<   < prev  1 [2] 3   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Eddy Vegas UI Mod - FINAL - 6/28/2020 6:18:42 PM   
ZiggyMaca

 

Posts: 41
Joined: 6/20/2020
Status: offline
Might as well roll with it, it does need to stand out more.

(in reply to eddyvegas)
Post #: 31
RE: The Eddy Vegas UI Mod - V3 is up! - 6/29/2020 1:57:24 PM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
deleted

< Message edited by eddyvegas -- 6/29/2020 4:06:25 PM >

(in reply to eddyvegas)
Post #: 32
RE: The Eddy Vegas UI Mod - V3.1 small update - 6/29/2020 3:36:05 PM   
Tchey


Posts: 82
Joined: 6/17/2020
Status: offline
Hi,

wrong link to DL 3.1

Thanks

(in reply to eddyvegas)
Post #: 33
RE: The Eddy Vegas UI Mod - V3.1 small update - 6/29/2020 4:06:08 PM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
Sorry about that - http://www.mediafire.com/file/rhiyipjdvsl4idt/eddy_vegas_UI_mod_V3.11.zip/file

< Message edited by eddyvegas -- 6/29/2020 6:06:31 PM >

(in reply to Tchey)
Post #: 34
RE: The Eddy Vegas UI Mod - V3.1 small update - 6/29/2020 4:35:22 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
Status: offline
if i understand correctly 3.1 the items in the left tab for HQ stuff, each item is supposed to have a line under it, mine doesn't show a line.

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to eddyvegas)
Post #: 35
RE: Eddy Vegas UI Mod - FINAL - 6/29/2020 6:07:09 PM   
eddieballgame

 

Posts: 676
Joined: 6/29/2011
Status: offline
As always, nice work.
Anyway to make just the 'Map' tab a different color?
I am thinking not, but just curious based on how useful that tab button is.
Thank you, again.

(in reply to eddyvegas)
Post #: 36
RE: The Eddy Vegas UI Mod - V3.1 small update - 6/29/2020 6:07:35 PM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
Well this is not my day today is it. Here ya go:

http://www.mediafire.com/file/rhiyipjdvsl4idt/eddy_vegas_UI_mod_V3.11.zip/file

(in reply to budd)
Post #: 37
RE: The Eddy Vegas UI Mod - V3.1 small update - 6/29/2020 6:10:44 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
Status: offline
That one worked, thank you sir

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to eddyvegas)
Post #: 38
RE: Eddy Vegas UI Mod - FINAL - 6/29/2020 6:11:23 PM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline

quote:

ORIGINAL: eddieballgame

As always, nice work.
Anyway to make just the 'Map' tab a different color?


That would be nice, wouldn't it? But there is only one pic for all the top tabs. So you can't make the Map tab stand out.

(in reply to eddieballgame)
Post #: 39
RE: Eddy Vegas UI Mod - FINAL - 7/24/2020 12:08:03 AM   
Skaravic

 

Posts: 2
Joined: 7/22/2020
Status: offline
Awesome!

(in reply to eddyvegas)
Post #: 40
RE: Eddy Vegas UI Mod - FINAL - 7/24/2020 7:48:47 AM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
Looks a bit better, doesn't it?

(in reply to Skaravic)
Post #: 41
RE: Eddy Vegas UI Mod - FINAL - 8/11/2020 3:55:26 PM   
Theotenai

 

Posts: 9
Joined: 8/23/2013
Status: offline
Great mod. It improves readability and immersion a lot. Thank you !

(in reply to eddyvegas)
Post #: 42
RE: Eddy Vegas UI Mod - FINAL - 8/11/2020 4:01:22 PM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
With pleasure.

(in reply to Theotenai)
Post #: 43
RE: Eddy Vegas UI Mod - FINAL - 10/14/2020 6:42:09 PM   
Roberbond

 

Posts: 14
Joined: 8/4/2015
Status: offline
quote:

ORIGINAL: eddyvegas
Trying to draw attention to the Orders mode bottom right - too much?

I love this mod, but I think it is too much. I would like less color in the orders message.

(in reply to eddyvegas)
Post #: 44
RE: Eddy Vegas UI Mod - FINAL - 10/15/2020 9:00:20 AM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
There is an uninstall folder with the original graphic included in the mod. Just replace blackgradient.png.

(in reply to Roberbond)
Post #: 45
RE: Eddy Vegas UI Mod - FINAL - 10/15/2020 10:35:08 AM   
mroyer

 

Posts: 914
Joined: 3/6/2016
Status: offline
See... I'm just the opposite of Roberbond. I quite like the deeper, fuller colors. It makes everything more brilliant and warmer to my eye. There's just no satisfying everyone

Perhaps two versions of this excellent mod: a fully saturated-color version and a desaturated-color version?

-Mark R.

< Message edited by mroyer -- 10/15/2020 10:36:04 AM >

(in reply to eddyvegas)
Post #: 46
RE: Eddy Vegas UI Mod - FINAL - 10/15/2020 1:50:15 PM   
Roberbond

 

Posts: 14
Joined: 8/4/2015
Status: offline
quote:

ORIGINAL: eddyvegas

There is an uninstall folder with the original graphic included in the mod. Just replace blackgradient.png.

thank you! It was so thin I didn't see the picture!

(in reply to eddyvegas)
Post #: 47
RE: Eddy Vegas UI Mod - FINAL - 11/30/2020 11:15:36 PM   
cdcool


Posts: 660
Joined: 1/25/2005
From: United States
Status: offline
Nice!!!
Good work!

(in reply to eddyvegas)
Post #: 48
RE: Eddy Vegas UI Mod - FINAL - 2/16/2021 2:46:08 PM   
Solaristics


Posts: 195
Joined: 2/20/2002
From: UK
Status: offline
Thanks for your work here. Does anyone know if this is compatible with the current release version?

(in reply to eddyvegas)
Post #: 49
RE: Eddy Vegas UI Mod - FINAL - 2/16/2021 3:09:07 PM   
OrnluWolfjarl

 

Posts: 38
Joined: 10/20/2017
Status: offline
It is compatible

(in reply to Solaristics)
Post #: 50
RE: Eddy Vegas UI Mod - FINAL - 2/16/2021 3:23:46 PM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
Glad you think it makes the game better.

(in reply to OrnluWolfjarl)
Post #: 51
RE: Eddy Vegas UI Mod - FINAL - 5/6/2021 9:58:34 AM   
stranger46

 

Posts: 3
Joined: 5/6/2021
Status: offline
Good job thanks!

(in reply to eddyvegas)
Post #: 52
RE: Eddy Vegas UI Mod - FINAL - 5/6/2021 6:09:46 PM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
Another satisfied customer. Keep those cards and letters coming, folks.

(in reply to stranger46)
Post #: 53
RE: Eddy Vegas UI Mod - FINAL - 9/17/2021 4:06:20 AM   
Kaiji

 

Posts: 7
Joined: 6/24/2019
Status: offline
Absolutely essential mod. So much more satisfying and immersive than the default. Thanks a million for sharing this!

(in reply to eddyvegas)
Post #: 54
RE: Eddy Vegas UI Mod - FINAL - 9/17/2021 6:44:30 AM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
My pleasure, partner.

(in reply to Kaiji)
Post #: 55
RE: Eddy Vegas UI Mod - FINAL - 10/26/2021 10:13:33 PM   
Khanti

 

Posts: 317
Joined: 8/28/2007
From: Poland
Status: offline
A Must have mod. It literally enhanced the game to higher level

(in reply to eddyvegas)
Post #: 56
RE: Eddy Vegas UI Mod - FINAL - 10/27/2021 8:56:03 AM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
You're welcome!

(in reply to Khanti)
Post #: 57
RE: Eddy Vegas UI Mod - FINAL - 11/29/2021 12:59:54 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
Anyone else getting this?



Happens while in 'inspection mode' and clicking a hex outside of the zone boundary.
Pretty sure it is saying unfriendly over the 1stSHQ text.

Attachment (1)

< Message edited by Magpius -- 11/29/2021 1:13:56 AM >

(in reply to eddyvegas)
Post #: 58
RE: Eddy Vegas UI Mod - FINAL - 11/29/2021 1:30:45 AM   
mroyer

 

Posts: 914
Joined: 3/6/2016
Status: offline

quote:

ORIGINAL: Magpius

Anyone else getting this?r the 1stSHQ text.


Yes. I believe that was game-engine related and not related to the eddyvegas mod.
Also, I believe it is benign.

-Mark R.

(in reply to Magpius)
Post #: 59
RE: Eddy Vegas UI Mod - FINAL - 11/29/2021 4:11:59 AM   
eddyvegas

 

Posts: 125
Joined: 6/16/2014
Status: offline
Never seen that one. mroyer is probably right. either that, or a totally borked install.

(in reply to mroyer)
Post #: 60
Page:   <<   < prev  1 [2] 3   next >   >>
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Graphic Mods >> RE: Eddy Vegas UI Mod - FINAL Page: <<   < prev  1 [2] 3   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.188