I was wondering if or what are your display settings to get the most out of this game? I set it up at 3840x2160 and the game locked up with half the map loaded kinda weird.Only tried it once but it is late and I am tired so what say anyone thank you.
I was wondering if or what are your display settings to get the most out of this game? I set it up at 3840x2160 and the game locked up with half the map loaded kinda weird.Only tried it once but it is late and I am tired so what say anyone thank you.
Have you set up command line switches? Being old it requires help like I do. See here.
yes I did I set the resolution to 3840x2160 and when I booted the game it locked up. I did have the resolution set to 1920x1080 when I first booted up on this new monitor and it did not lock up only after I changed it to 3840x2160. Now at 1920 x1080 witpae is and was fine on my 27inch monitor I would just like to find a way to maybe use that resolution on the 32 inch screen because at 1920x1080 there is alot of empty black screen I would like to use.I'm sure there something I could work out I'll just have to figure it out thanks.
Update well it to seems to be whole screen now at lower resolutions and max I remember now after I posted last night I played around with a few settings in nvidia control panel.Thant must have been it,I just do not remember what I did LOL.
Posts: 269
Joined: 12/30/2002 From: Charleston, SC USA Status: offline
quote:
ORIGINAL: 789456281
Update well it to seems to be whole screen now at lower resolutions and max I remember now after I posted last night I played around with a few settings in nvidia control panel. Thant must have been it, I just do not remember what I did LOL.
Just curious what changes you made as I have the same issue on a 38" LG Ultrawide. I uploaded a screenshot of the Coral Sea scenario. Native resolution for the monitor is 3840x1600. I know its a bit overkill but I do like the wide view.
Posts: 269
Joined: 12/30/2002 From: Charleston, SC USA Status: offline
quote:
ORIGINAL: Trugrit
Slick91,
It Looks to me like you have Data Corruption.
You can't fix that with the Display settings.
You need to uninstall the game and then reinstall.
Thanks for the feedback Trugrit, but doesn't appear to be game data corruption at least. I did do a full uninstall-reboot-reinstall-reboot dance and had the same issue. I think there is some kind of bug at least where the 4k resolutions are concerned.
Here is what I was able to get working:
Windowed (RED): If I ran the game in windowed mode using those in RED, I was able to get the game to run fine. However, if I tried to run those same resolutions in full screen - it worked, but the font was blurry/hazy.
Fullscreen (YELLOW):. The only full screen resolution I was able to run fine was the one step down below native (in yellow). Font was good but lost a lot of screen size to play in.
So the good news is it will run, but the bad news is you can't take advantage of the bigger wide screens.
My shortcut options if anyone is interested: "C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -w -px3264 -py1360 -deepColor -altFont -multiaudio
To Trugrit's switch line, I would add -SingleCpuOrders to ensure the game does not try and use other CPU threads which may have competing programs on them. For your switches, be sure to use the hyphen from the top of the keyboard, not the minus sign from the numeric section.
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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Posts: 269
Joined: 12/30/2002 From: Charleston, SC USA Status: offline
Thanks for the follow-up!!!
The additional switch lines certainly helped the performance of the game, but the corruption at 3840x1600 (native) is still an issue as it happens either full screen or windowed. Any resolution lower than that seems fine but with a lot of wasted screen space. :(
It could be a driver problem but hard to know without going through the driver dance.
Here are my specs if anything catches the eye:
ASUS ROG G752VT laptop Windows 10 Home with latest build & version using external-GPU with Gigabyte Nvidia 2080 Super via Displayport Nvidia driver 456.38 LG 38GL950G monitor (with Gsync)
PS I went ahead and opened a new support ticket just to get it officially noted even if nothing can be done at this point.
< Message edited by Slick91 -- 10/12/2020 5:55:25 PM >
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Slick ----------------------------- "Life's tough, it's tougher if you're stupid." -John Wayne
I used those tools and found that my game screen become corrupted at >=3710 pxf resolution (<=3709 works great!). pyf = 1600 is fine and not causing the issue at all.
So, the native resolution for my monitor is 3840x1600 but I can only run the game with a max setting of 3709x1600...not too bad.
OK I reloaded the game and tried and this is what I got - I am not clever, lucky... One thing is during replay the screen struggles and slips - anything to cure this also the colours are very strong?
Not sure what you mean by "struggles and slips" but the game can only handle so much info at one time. It appears that it draws the screen up to that limit, then loads additional info and draws the other half of the screen. Just my guess.
I know that if you load up the screen with overlays like the F6 hex enhancement, range circles for air and naval units, etc. and then scroll your screen you get a jerky movement as the video card and game work together to draw the screen, add the overlays and show a one or two hex movement, then have to do it all over again. Turning off all the overlays when not needed results in smooth scrolling. I suspect the superwide map display is similar in behaviour for the same reason.
Your monitor should enable you to turn down brightness level and you might be able to reduce colour saturation in your video card settings.
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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Not sure what you mean by "struggles and slips" but the game can only handle so much info at one time. It appears that it draws the screen up to that limit, then loads additional info and draws the other half of the screen. Just my guess.
I know that if you load up the screen with overlays like the F6 hex enhancement, range circles for air and naval units, etc. and then scroll your screen you get a jerky movement as the video card and game work together to draw the screen, add the overlays and show a one or two hex movement, then have to do it all over again. Turning off all the overlays when not needed results in smooth scrolling. I suspect the superwide map display is similar in behaviour for the same reason.
Your monitor should enable you to turn down brightness level and you might be able to reduce colour saturation in your video card settings.
Don't suppose you would care to share what that method is?
I've got a 3440x1440 monitor and I've got it working at around 3180 horizontal, beyond that it rips. Weird how some people seem to be able to go higher than that both absolutely and as a portion of the max resolution.
I am afraid I am no expert in this but I can tell you that I did get it working successfully in the end- though for certain I almost gave up. Though I still cannot get it to feel my whole screen. In my opinion this game seems to like a more box shape screen to work with. So potentially if you increase the vertical you may be able to increase the horizontal. That s how I it's meant to achieve it in the end.
I also stop using the standard setting suggested by the PC and modified by small degrees.So for instance tried 3440 then 3450 etc. Using this kind of method I did manage to get it to expand a bit. The other guys can tell you about the command switches. but to be honest most of them made a difference on my computer.
I am afraid I am no expert in this but I can tell you that I did get it working successfully in the end- though for certain I almost gave up. Though I still cannot get it to feel my whole screen. In my opinion this game seems to like a more box shape screen to work with. So potentially if you increase the vertical you may be able to increase the horizontal. That s how I it's meant to achieve it in the end.
I also stop using the standard setting suggested by the PC and modified by small degrees.So for instance tried 3440 then 3450 etc. Using this kind of method I did manage to get it to expand a bit. The other guys can tell you about the command switches. but to be honest most of them made a difference on my computer.
The wording after "to be honest" sounds like you meant to say "most of them made no difference..." ?
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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Actually it is only the changing of the res numbers that fixed it but as it worked I did not change it from the following . Here is what it is now.
"C:\Matrix Games\War in the Pacific Admiral's Edition ORIGINAL\Beta2\War in the Pacific Admiral Edition.exe" -w -pxf3000 -pyf1340 -nofire -SingleCpuOrders -cpu3
Ahhhh one thing which did help was I think the -w for the windowed mode. But I am too afraid to start messing with it but did appreciate all the help given :)
Actually it is only the changing of the res numbers that fixed it but as it worked I did not change it from the following . Here is what it is now.
"C:\Matrix Games\War in the Pacific Admiral's Edition ORIGINAL\Beta2\War in the Pacific Admiral Edition.exe" -w -pxf3000 -pyf1340 -nofire -SingleCpuOrders -cpu3
Ahhhh one thing which did help was I think the -w for the windowed mode. But I am too afraid to start messing with it but did appreciate all the help given :)
Almost everyone has found that -deepColor switch helps with making the game run more smoothly - probably activates some video card features that the old game engine is unaware of.
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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Just asking Cavalry Corp but this a 32 phillips 4k monitor? which is what I am using and started this thread with what is your graphics card? and op sys?