licker34
Posts: 6
Joined: 12/14/2020 Status: offline
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So I started a new game and ended up surrounded by no one and nothing, my usual tactic of bum rushing someone wasn't going to work. That meant I had to do something that in `30 hours of learning to play I had never done before. Create my own zone. Functionally, I understand the process, however what happened in the game? Made no sense. First zone I built a bureaucrat office about 8 hexes away from the capitol. No problem, after a turn or two I got a new zone with what I assume now was population from the SHQ? I had no colonists anyway. This zone did it's thing for a while, but then I decided I needed a 3rd. This is where it got weird. I picked another site in the direction where my military was going to be engaged, chose another bureaucrat office and then decided I also wanted a truck station so I added that into the hex. No problem, but again, I had no colonists anywhere and the hex was in the 2nd zone (not sure if that matters or not). I waited a turn, no zone. Another turn, no zone. Checked the hex, sure enough, the two assets were built, but apparently belonged to zone 2. That shouldn't work right? I tried the create new zone button, but it was greyed out, I did produce some colonists before that. Eventually I built a solar panel farm in that hex with create new zone and I got a new one. So, I'm confused about this process. Did I find a bug of some sort? What did I do wrong? How should one go about creating new zones in general?
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