Maerchen
Posts: 348
Joined: 6/16/2020 From: Germany Status: offline
|
Interior director is really your 'wand of wonder' in this game, Grotius. He does 4 administration rolls in his skill log, but use the leadership skill on national stratagems. Early game I do prioritize like this: taxation 40% - tariffs 1% - human resources 40% . interior policies 9% as I want to get a) taxation up to 50% sales tax and income tax 40% b) retirement and recruitment stratgems that allow me to fire all the cap I and IIs and replace them with cap IV-Vs. As soon as taxes are putting my finances in the black, I switch it to 5-10% and change the interior policies to 39% to get Wargames, Cabinet retreat, Grand Convention etc. and Mission Impossible. All these are leadership stratagems, so you might want to give your interior all charisma buffs you can grab. I prioritize him in favor of the foreign affairs director in doing this. The national stratagems all hand out bonuses to relation beween you and your leaders and a lot of XP for them. And as higher cap leaders normally come with higher attribute values, they will learn faster and have higher skills in the long run. In late game it may make sense to give your interior the role of the supreme command counselor, as his admin will be insanely high because of the constant 4x use, generating all the PP you may need. The cherry on top is the Mission Impossible stratagem. For 50 PP your director makes a leadership vs 150 skill roll and generate FP with it. You can crit with this roll, so 4FP are possible.
_____________________________
The logistics hell this game is IS the fun part! - Maerchen, 2020 The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020 Came for SE. Will stay for SE.
|