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Joined: 1/11/2008 From: Brussels, Belgium Status: offline
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ORIGINAL: Randy Stead Getting back to discussion of damaged ships... My dive bombers in my second run of Coral Sea, it was reported that there were six hits and heavy fire on Zuikaku. I expected to see her reported as sunk at the end of the scenario, yet somehow she remained afloat. Were these six hits and heavy fire reported in-game real, or subject to fog of war, which was set to on? I can't imagine how the real ship could have survived six x 1000 pound bombs and the subsequent fires. Without looking up, I wonder if she was one of those carriers built on a BB hull. Shokaku was reported in-game with 8 hits, heavy damage and heavy fire. She was reported sunk at the time of attack. Thinking back on my loss of Yorktown in the same hex as Townville, I suspect I had forget to turn on auto-disband for the escort TF. Or perhaps she did sink "within sight of land" so to speak; the icon in the hex, but the ship not actually in the anchorage. Which raises another question; can a damaged ship in the anchorage, but not "docked" sink from accumulated damage? And if so, is it irreparably lost? If it is in pier-side repair will it stop a flooded ship from sinking? I know the two battleships in the 12-8-41 turn are full 99s across the board but are not reported as sunk yet. But next turn they sink. And obviously ships can be sunk in port hexes from air attacks. Edit: reading through this I think I am not being clear enough. In order to save a sinking ship which you get to a port, of any size, does it have to go to pier-side to stop it from sinking in a smaller port? Will docking it a large enough port do the same? I know Yorktown could not have her major damage repaired at Townsville, I just keep wondering what exact steps must be taken once in the hex with the port to keep her afloat. Is simple disbanding of her TF enough to stop it from sinking? I realize repairing her enough to sail her to a shipyard is another matter, as is having her survive the journey. Regarding hits : the combat report is subject to some FOW, but as far as I know, I’ve never seen the number of bomb, shell or torpedo hits being wrong. However, only watching the combat animation will tell you if any or all of those hits were penetrating, or even critical hits, or if magazines exploded (or even which bombs hit - especially important if you have different types of bombers attacking). Heavy fires without heavy damage doesn’t mean the ship will sink. Regarding Yorktown, the disbanding occurs late in the turn resolution. Hexes are big, and a TF in a base hex doesn’t mean the ships are in the base - they might be several dozen miles from it. We usually refer to ships disbanded in port as « anchored », docked ships are those ships belonging to a docked TF. A TF which is not docked is not in the « anchorage », but simply in the vicinity. A ship disbanded in port is usually safe from sinking, unless it continues to receive damage. That damage might be fire damage, as I said earlier : fire damage causes additional flood damage, and once it reaches 100... A ship still in a TF, even docked, is more at risk, as it could still be steaming if an enemy arrives. And the ship is in the TF, not in the port.
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