Curtis Lemay
Posts: 12969
Joined: 9/17/2004 From: Houston, TX Status: offline
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ORIGINAL: voroshilov17 Hi everyone! I have checked out many videos, tutorials, manuals and forums and I didn't find this information yet so I ask here so it could help also for other noob players. As far as I know (I don't know if it is correct or not) the limit value for readiness and supply values is 33%. Having one of those fields under 33% is extremly harmful for the unit so we must avoid having less values than 33% in those fields. (Correct me if I'm wrong) That being said, If I want to rest one of my units, what do I have to do? What is the better option to let that unit rest? Can I move it to another hex or it's preferable to let it in the same hex without moving? At the same time, what should be its status:mobile reserve, dig-in, tactical reserve...? Thank you everyone! There is a limit of 33 for readiness, not for supply. Regardless, the impact of those values is linear. Strength is (readiness + supply + 2xproficiency)/4. Rest means you don't move or attack (or be attacked) for a whole turn. Any movement cancels the Rest status for that turn. Reserve status would tend to move the unit, so avoid that.
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