Elessar2
Posts: 883
Joined: 11/30/2016 Status: offline
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Been looking at warspite1's recent AARs, where he plays both sides in 2 separate games... By 1943 however the US production doesn't even match that of Germany. [Maybe he failed to invest heavily in industrial tech...] The argument could be made that the US, by itself, should at least equal that of the entire Axis (which by their high-water mark would be getting about 1000 MPP total). OK, #1, their industrial tech bonus is 20%, which means at level 5 the overall industrial modifier would be a massive 175%. So there is that... But will the majority of that kick in in time to salvage or save the Allied late game positions? Maybe you can get to L3 by 1942 (135%) It may be that either the Axis has won by the time that American's economy can get the Allies back in the game, so this doesn't often become an issue in an Axis win. In an Allied win they usually steamroll from all directions; a lower average income would simply delay when the steamrollers charge into the Axis capitals. This came to my mind as I have been tweaking the Pacific Map I've been working on, and I have been noting just how many goodies Japan gets, even in vanilla. In vanilla World here are my municipality/mine/oil well counts (if I missed some apologize this is kind of quick and dirty): Japan -------------- Settlement 46 Town...... 33 City...... 15 Major City 7 Minor Cap. 14 Major Cap. 2 Mine...... 1 Oil Well.. 6 [13] US: -------------- Settlement 17 Town...... 21 City...... 13 Major City 10 Minor Cap. 0 Major Cap. 1 Mine...... 3 Oil Well.. 6 This does NOT include the magical fairy land oil wells in the SE corner of the map tho: Japan gets a whopping SEVEN of them! (China 3). Even with the industrial modifiers + tech, it sure seems like the US is getting short shrift, unless the Japanese convoys don't get the ind. bonus, just their home country holdings, or there is some other mechanism at work.
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