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Paradrop loss bug

 
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Paradrop loss bug - 1/18/2021 12:41:25 AM   
Courtenay


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Joined: 11/12/2008
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In the attached saved game, the Germans are about to attack a French stack in Belgium. They have dropped a parachute unit into the attacked hex, and are using their ENG to help a unit attack across the Meuse. Execute the attack, pick Blitz, have the Germans fail the fractional odds roll, and then roll a 6 for the combat result. This will cause a combat result of 0/1, with an extra loss, for a final result of 1/1.

MWiF has the French pick which French unit is to be destroyed, and destroys the German parachute unit. This is not correct. Because Germany used their ENG, it must be the first loss. After Germany has lost the ENG, the German loss requirement has been satisfied. However, the Germans did not empty the attacked hex of enemy units, so at this point, the Parachute unit would be destroyed. So two German units should die here, not one.

Yes, the CRT only called for one loss, but the loss of the parachute unit was not caused by the CRT. It is exactly the same as if the Germans had gotten a -/- result. The CRT did not inflict any losses on the Germans, but since they didn't take the attacked hex, the parachute unit would be destroyed anyway.

Even if the Germans had not used ENG abilities, since it was a blitz attack, the Germans would have had to lose a MOT, MECH, ARM, or HQ-ARM as their first loss, and they still would lose two units, not one.

If the attack were an assault or had no MOT, MECH, ARM or HQ-ARM, and no engineer or winterized units used their special abilities, then the parachute unit could be the first loss, and satisfy the combat result. However, that was not the case here.

If there were three parachute units dropped in the hex, the attackers would have to lose four units if there was a required first loss, or three if there was not.

To see pictures, see Ronnie's AAR "PBEM Global War: Narrative AAR." post #232.

Here is the saved game:

Attachment (1)

< Message edited by Courtenay -- 1/18/2021 2:50:58 PM >


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Post #: 1
RE: Paradrop loss bug - 1/22/2021 7:37:11 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: Courtenay

In the attached saved game, the Germans are about to attack a French stack in Belgium. They have dropped a parachute unit into the attacked hex, and are using their ENG to help a unit attack across the Meuse. Execute the attack, pick Blitz, have the Germans fail the fractional odds roll, and then roll a 6 for the combat result. This will cause a combat result of 0/1, with an extra loss, for a final result of 1/1.

MWiF has the French pick which French unit is to be destroyed, and destroys the German parachute unit. This is not correct. Because Germany used their ENG, it must be the first loss. After Germany has lost the ENG, the German loss requirement has been satisfied. However, the Germans did not empty the attacked hex of enemy units, so at this point, the Parachute unit would be destroyed. So two German units should die here, not one.

Yes, the CRT only called for one loss, but the loss of the parachute unit was not caused by the CRT. It is exactly the same as if the Germans had gotten a -/- result. The CRT did not inflict any losses on the Germans, but since they didn't take the attacked hex, the parachute unit would be destroyed anyway.

Even if the Germans had not used ENG abilities, since it was a blitz attack, the Germans would have had to lose a MOT, MECH, ARM, or HQ-ARM as their first loss, and they still would lose two units, not one.

If the attack were an assault or had no MOT, MECH, ARM or HQ-ARM, and no engineer or winterized units used their special abilities, then the parachute unit could be the first loss, and satisfy the combat result. However, that was not the case here.

If there were three parachute units dropped in the hex, the attackers would have to lose four units if there was a required first loss, or three if there was not.

To see pictures, see Ronnie's AAR "PBEM Global War: Narrative AAR." post #232.

Here is the saved game:

Thank you.

In another thread I have requested this saved game.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to Courtenay)
Post #: 2
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