LargeSlowTarget
Posts: 4443
Joined: 9/23/2000 From: Hessen, Germany - now living in France Status: offline
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@ubwart - I have played PacWar for years, then switched to each successor (UV, WitP, WitP-AE) without ever looking back at the older games. It was a gradual transition, but still a steep learning curve. In fact, veteran AE players call going from WitP to AE a learning cliff. If you jump from PacWar straight to AE, you are not facing a learning cliff, you are facing a voyage to a different planet. AE is not worse than PacWar, it's just WAY more complex and you will need to invest a lot of time to master the mechanics. In fact, even veteran players with thousands of AE turns under the belt are still learning. If you feel overwhelmed by AE, then maybe the old adage applies that "If it is too strong, you're too weak!" Now, if you lose a 3-to-1 carrier fight, you have probably used suboptimal settings, there is probably a huge difference in airframe performance, pilot and ship crew experience, leader stats (air unit and TF leaders), a low detection level of the enemy TF, unlucky weather interference, FOW etc. Wise commanders know the circumstances under which to pick - or decline - a fight. Concerning "No support no updates", that's simply not true, you just don't know the history of the game. The game has been supported by the publisher and then by a volunteer developper in his spare time for many years after the release, not only for bugfixes but actually adding many new features. I have sold computer games for a living for ten years, and I know no other commercial computer game which has enjoyed such support and updates for such a long time after release and for free. This game has a strong supporter base for a reason, and the only fool around here might be you.
< Message edited by LargeSlowTarget -- 2/2/2021 8:22:50 AM >
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