Uemon
Posts: 112
Joined: 12/11/2020 Status: offline
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quote:
ORIGINAL: BlueTemplar quote:
ORIGINAL: Uemon Early on strategy is the one that matters the most. Unless youre playing a heavily mountainous world, you can blitz enemy with independent light tank battalions, and you cant do that with infantry formations. Are tank formations better than independent tank battalions? Sure. Are specialized infantry formations better than independent tank battalions? Sure. But you can have independent tank battalions dozens and dozens of turns before you can have either of those. How you cant see this as an argument is beyond me. Can't you ? After all, you *immediately* have access to the Motorized Light Infantry Formations, as well as Independent Buggy, Motorized Machinegun, and Motorized Infantry, plus whatever motorized units your militia managed to scrap together, (militia units which will probably never be as relatively strong as on turn 1), while you still have to discover and design Light Tanks ! And since your city will generally be connected to the nearby cities by roads, your trucks (often with a move bonus) might be there *even faster* than if you did start with light tanks ! (I wonder if one manages to build logistics fast enough in both cases ?) Yeah sure, they don't pack as much punch on attack as Howitzer Tanks, but basic infantry is also *much* cheaper (hmm, now I'm wondering about dedicated truck battlegroups doing operational infantry transport from your city...), so even if you're unable to immediately take the city, I imagine that you should be able to fairly quickly take all the interesting hexes in that regime's territory, completely surround the city with machineguns, switch on the Defense posture, and then just wait until you have sufficient punch to take the city itself ? (Moar basic infantry with Infiltration/All Out Attack, Artillery, Bombers... or of course Light Tanks ?) And without a Formation, you won't have access to the starting Blitzkrieg Posture. (In your case, maybe make a token one, maybe without even a commander, just for this posture for the 2 attached tank units ?) quote:
Yeah sure, they don't pack as much punch on attack as Howitzer Tanks, but basic infantry is also *much* cheaper (hmm, now I'm wondering about dedicated truck battlegroups doing operational infantry transport from your city...), Oil is the limiting factor. You can absolutely raise motorized infantry (formation or otherwise) and they do have mobility advantage (which i am using in a game right now, turn 24, i have annexed 2 cities and just mopped one raider regime by blitzing them with moto infantry). I however still claim that its better to save up whatever little oil you have early on and use it on light tanks; light tanks + (non motorized) infantry works even better.
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