RogerBacon
Posts: 724
Joined: 5/17/2000 From: Miami, Florida, U.S.A. Status: offline
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quote:
ORIGINAL: BTAxis RogerBacon, heads up, I set the saveStats flag to false in the config, but the mod still outputs the stats. And, well, ¯\_(ツ)_/¯ honestly, but maybe you want to fix it if you're still working on it anyway. Also, I can't seem to get the !filterresource command to work. The resource list does sort by distance to the selected object though, but it does that regardless of this command. For saveStats, make sure you haev it exactly like this saveStats=false Also, since this sets a recurring event in the game, if you have it set to on when the game starts changing it later won't make a difference since its already set to happen. In that case you can change the interval to a really large number like 10000 and that should stop it from creating new entries at least. The list on the left does indeed order by distance if an object is selected, regardless of whether you are filtering or not.
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