Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

A Bridge Too Far

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> After Action Report >> A Bridge Too Far Page: [1]
Login
Message << Older Topic   Newer Topic >>
A Bridge Too Far - 2/12/2021 9:38:13 PM   
dvphimself

 

Posts: 27
Joined: 8/3/2020
Status: offline
I've been encouraged to share these AARs here, I hope you enjoy the read.

This scenario is a custom by Tazak on a great map by Mad Russian.

The serpentine shape of the Main makes a series of peninsulas.
The opening phase of this scenario cleverly demanded NATO forces funnel through one such peninsula, then ferry men across the river in an amphibious counter-assault.
Then came the soviet counter-counter-assault. It was great fun.

Part1
https://drive.google.com/file/d/1N-NdkgcXoUOAgK5XOLkdkycczFfGJQXZ/view?usp=sharing
Part2
https://drive.google.com/file/d/1KP1TMiECo46QBiU-Pw2XYGvi7CDCwFOn/view?usp=sharing

< Message edited by dvphimself -- 2/12/2021 9:47:56 PM >
Post #: 1
RE: A Bridge Too Far - 2/13/2021 10:55:55 AM   
Tazak

 

Posts: 1452
Joined: 9/3/2011
Status: offline
Great AAR, thanks for writing it and glad to see you had fun with the scenario

_____________________________

AUCTO SPLENDORE RESURGO

(in reply to dvphimself)
Post #: 2
RE: A Bridge Too Far - 5/9/2021 7:06:05 PM   
dvphimself

 

Posts: 27
Joined: 8/3/2020
Status: offline
I'm sorry, something happened to the links.

New links:

https://drive.google.com/file/d/1rh9gLGSrVKosfLFceKf4lRX_kic5klHy/view?usp=sharing

https://drive.google.com/file/d/1xwxuo2HO6yBp48gfQhiLPl0CyDGftB9y/view?usp=sharing

(in reply to Tazak)
Post #: 3
RE: A Bridge Too Far - 5/17/2021 2:12:44 AM   
GiveWarAchance

 

Posts: 389
Joined: 2/11/2015
Status: offline
I just discovered this. Not many games have quality AAR subforums like this.

dvphimself, how do you make your AAR so professional and publishable quality? Your AAR would definitely be better reading than the latest best seller rubbish on Amazon right now.

(in reply to dvphimself)
Post #: 4
RE: A Bridge Too Far - 5/17/2021 2:19:13 AM   
dvphimself

 

Posts: 27
Joined: 8/3/2020
Status: offline
A bit of imagination and MS. Paint for the graphics.. the format is just a brochure layout or something that comes in google docs haha I can't take credit for that

(in reply to GiveWarAchance)
Post #: 5
RE: A Bridge Too Far - 5/17/2021 4:53:26 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Indeed, very nice AARs. Hopefully, we can get you to do some when Southern Storm hits the scene.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to dvphimself)
Post #: 6
RE: A Bridge Too Far - 5/17/2021 6:22:55 PM   
dvphimself

 

Posts: 27
Joined: 8/3/2020
Status: offline
Unfortunately this has been a pretty tight fiscal year so I might be late to the party on that one. But colour me very excited!!!

(in reply to CapnDarwin)
Post #: 7
RE: A Bridge Too Far - 6/11/2021 7:52:56 PM   
MikeBrough


Posts: 260
Joined: 1/30/2005
From: Scotland
Status: offline
Capn, a complimentary copy to dvphimself might be a smart marketing move.

_____________________________

Mike Brough
Proud to be an Arab

Be sceptical of the things you believe are false; be very sceptical of the things you believe are true.

(in reply to dvphimself)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> After Action Report >> A Bridge Too Far Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.875