rkr1958
Posts: 23483
Joined: 5/21/2009 Status: offline
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Turn 16. Mar/Apr 1942. Allied #11. (Continued). 2/21/21, 1:49 PM - [Allied]: Well the upside of the Euro-Axis concentration on the Western Allies in the Atlantic and in Egypt is that you've pretty much left the Soviets alone and accepted a stalemate for now. Well, unless you're trying to lull me into a false sense of security and have a killed '42 summer offensive planned. 2/21/21, 1:50 PM - [Axis]: true 2/21/21, 1:51 PM - [Allied]: true? that you've lulled me into a false sense of security and are going to kill me in a summer '42 offensive? 2/21/21, 1:51 PM - [Axis]: no 2/21/21, 1:51 PM - [Axis]: the former 2/21/21, 1:52 PM - [Allied]: I have to say that you're the strongest axis player wrt/the Atlantic and North Africa that I've have ever faced. 2/21/21, 1:53 PM - [Allied]: My other opponents usually just destroy me in Russia and inflict minor pain in the Atlantic. 2/21/21, 1:54 PM - [Allied]: Though I did once have a superior opponent close the Med and destroy me in Russian ('42 Barbarossa). 2/21/21, 1:54 PM - [Axis]: Thanks for the compliment. 2/21/21, 1:55 PM - [Allied]: I could never figure out how the axis could win, or even be competitive in North Africa and the Med. You have definitely provided me with the blueprint for that! 2/21/21, 1:55 PM - [Allied]: Also, your oil management is incredible. 2/21/21, 1:56 PM - [Allied]: I personally think one of the flaws, exploits, or whatever one might call it, is how much oil the axis can stockpile. 2/21/21, 1:56 PM - [Axis]: u forced me to be frugal with your devastating strategic bombing 2/21/21, 1:56 PM - [Allied]: Even with the 3 Romanian oil knocked out for over a year or more you've done extremely well with the Euro-axis. If you have had them then oil would not have even been a consideration. 2/21/21, 1:58 PM - [Axis]: Italy and Germany must work together to strain Britain 2/21/21, 1:59 PM - [Axis]: Italy has to build the right stuff, and Germany must provide air power to the med 2/21/21, 2:02 PM - [Allied]: Not for competitive play but possibly for a more historical solo play I've been toying with a house rule that would limited the total number of saved oil to the number of oil points that a major power receives per year with a minimum of 1. Also, a major power wouldn't be forced to expend saved oil under this rule even if their saved oil exceeded this limit due to a drop in oil points through capture or trade changes. 2/21/21, 2:03 PM - [Allied]: Temporary losses through strategic bombing wouldn't reduce a country's limit but loss through partisans would. 2/21/21, 2:04 PM - [Axis]: Interesting. The stockpiling is a flaw in the rules 2/21/21, 2:06 PM - [Allied]: Certainty within the rules but historically flawed I believe is that countries such as Japan and Italy, which can't reach full production, can save oil points in the first years and then use that oil for production later with their production multiplier has increase. 2/21/21, 2:07 PM - [Allied]: Have you ever played without using the optional rule for saving oil? 2/21/21, 2:07 PM - [Axis]: Not in a long time... 2/21/21, 2:08 PM - [Allied]: Are you familiar with the latest versions of WiF (CE)? 2/21/21, 2:09 PM - [Axis]: No, haven't seen it 2/21/21, 2:09 PM - [Allied]: I actually bought it. Don't know when/if I'll every play it. The vassal module is pretty good. 2/21/21, 2:10 PM - [Allied]: But in CE the oil rules have been completely reworked. 2/21/21, 2:10 PM - [Allied]: Only saved oil can be used for reorg. 2/21/21, 2:10 PM - [Axis]: Really 2/21/21, 2:10 PM - [Allied]: Well that's not exact 2/21/21, 2:11 PM - [Allied]: All units at the end of the turn are flipped back. 2/21/21, 2:11 PM - [Allied]: Units that are railed are no longer flip. 2/21/21, 2:11 PM - [Allied]: You pay oil as you go. 2/21/21, 2:11 PM - [Axis]: Ahhhhhh 2/21/21, 2:12 PM - [Allied]: You can pay a fixed cost for a given impulse to move all your oil units. 2/21/21, 2:12 PM - [Axis]: Actions have a corresponding oil usage 2/21/21, 2:12 PM - [Allied]: Yes. 2/21/21, 2:12 PM - [Axis]: that's better 2/21/21, 2:12 PM - [Allied]: There's also a 0.1 optional rule where you can pay 0.1 oil to move or fight with each oil consuming unit. 2/21/21, 2:13 PM - [Axis]: Nice 2/21/21, 2:13 PM - [Allied]: Rail does flip, but doesn't cost oil to reorg 2/21/21, 2:13 PM - [Allied]: You can always move or fight with the first oil unit for free 2/21/21, 2:13 PM - [Allied]: Also, instead of O-chits there are O-points. 2/21/21, 2:14 PM - [Axis]: That is better and more realistic 2/21/21, 2:14 PM - [Allied]: Instead of a super-combine you could use O-points to basically conduct a land/naval impulse. 2/21/21, 2:14 PM - [Allied]: Of land/air 2/21/21, 2:14 PM - [Allied]: or naval/air 2/21/21, 2:14 PM - [Axis]: cool 2/21/21, 2:15 PM - [Allied]: Also, you can pay 1 o-point to conduct a land and move/fight with all your subs. 2/21/21, 2:15 PM - [Axis]: Axis won't be able to stockpile with those rules 2/21/21, 2:16 PM - [Allied]: Only saved oil can be used to run your units. 2/21/21, 2:17 PM - [Allied]: Oil not saved in your home country is halved. Oil used from a cooperating major power is also halved. 2/21/21, 2:17 PM - [Allied]: 1939 scenarios also start with a trade agreement between the US and Italy. 2/21/21, 2:18 PM - [Allied]: Both the US and Italy get extra CPs to handle this agreement. 2/21/21, 2:18 PM - [Axis]: interesting 2/21/21, 2:19 PM - [Allied]: Also, the CW can mine the Norwegian waters. 2/21/21, 2:20 PM - [Allied]: This can have a range of effects from Norway giving the Germans a number of RPs to them giving them to the Brtis 2/21/21, 2:20 PM - [Allied]: All this is added to give the Germans a possible greater incentive for invading and capturing Norway. 2/21/21, 2:21 PM - [Axis]: I have felt Norway is undervalued in MWIF 2/21/21, 2:23 PM - [Allied]: There's absolutely no valid reason from a gaming perspective that I see for the Germans to ever invade Norway. Gives the Brits a TRS and a boatload of CPs and ties up significant German forces at a time when they're need for Belgium and France. 2/21/21, 2:23 PM - [Axis]: agreed 2/21/21, 2:25 PM - [Allied]: Oh well, I've actually been pretty much finished with my impulse during my entire bloviating. Except for a few rebases that is. 2/21/21, 2:25 PM - [Allied]: <Media omitted> 2/21/21, 2:25 PM - [Axis]: no worries, I have enjoyed it 2/21/21, 2:25 PM - [Allied]: Probably a waste, but Gort is used to reorg 3 CPs. I'm 2 CP's short of full CW production at the moment.
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Ronnie
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