JohnSmirnov
Posts: 10
Joined: 4/21/2017 Status: offline
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ORIGINAL: jmlima I've done one on Angola, 71-74. I know this one since the days of TOAW3. Nice scenario! quote:
ORIGINAL: george420 You mentioned SPMBT, which is as far as I know the only game to offer obscure African scenarios among it's 500 or so included scenarios, one of the best games around. Yeah, this one is a goodie too. But sadly, it has no scenarios that cover Portugal's Colonial War, First Liberian Civil War and many others. quote:
ORIGINAL: lecrop Although on a tactical scale, there is the Africa at War mod for Pacific War Squad Battle title. It covers 1960’s-1990’s central and southern Africa: the Angolan Border Wars of the 70’s and 80’s, the Nigeria-Biafra War, actions in the Congo 60’s-80’s as well as others (some hypothetical). Ooooh, this looks really good, didn't even know this existed! Many thanks! Does it cover First Liberian Civil War too, by any chance? Or the only campaigns and scenarios avaiable is all that is in the site's scenario section? quote:
ORIGINAL: jmlima quote:
ORIGINAL: golden delicious One of the things about TOAW is that it more or less assumes that the player has a high degree of control over a more-or-less unified command. Most late-20th century African wars involve forces which, while they may notionally be fighting on the same side, have no coordination whatsoever and often will be just as happy to kill one another as the people they're actually supposed to be fighting. Even when you have a national army engaged, the ability of the units of those armies to actually execute the orders they receive seems to be pretty limited. I was reading some account of the closing actions of the war that finally put an end to Idi Amin's regime: it doesn't read like something that would belong in TOAW at all. The exception would be campaigns where there were major professional forces involved- such as the already given of the Cuban-South African fighting in Angola. The other thing I quickly found out when doing my Angola scenario is that most of these conflicts have more than 2 sides (in the case of that period in Angola at least 4), TOAW does not do this. Also, the modelling of all-aspects of COIN operations in TOAW is inexistent. When thinking about TOAW we have to consider that it was designed around Norm's Korea scenario, that's the basis for the design and what it does ok, once you stretch that, well, it shows. It doesn't do this, but you can represent different forces in one scenario by giving their units specific colors and respective names. That's pretty much what everyone did when making scenarios, which involve plenty of forces and sub-forces in one scenario.
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