Ambassador
Posts: 1674
Joined: 1/11/2008 From: Brussels, Belgium Status: offline
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quote:
ORIGINAL: BBfanboy quote:
ORIGINAL: Ambassador quote:
ORIGINAL: BBfanboy quote:
ORIGINAL: Ambassador Okha is a device, and is not a torppdo. So it is NavB/LowN. The mission and the altitude determine the skill, with a special case for the torpedoes. I never tried it, but I’d expect an AF/Port/ground strike with Okhas to use GrdB/LowB, accordingly. Never heard of anyone using the Okha to attack ground targets so I don't know if the game models that. Isn't the Okha unit a unit of Betties or other bombers that carry the Okha - meaning the pilots are for the carrying aircraft, not the Okha itself. The Okha pilot would be modeled in the device accuracy and not changeable in the game? Yes, that’s it. Why I said it was a device. You don’t need any pilot for the Okhas proper, only for the Betties. I have only once played a Japan game so far as to have them, and I didn’t even use them, I think. Okhas have an off-map production rate, which is not that great IIRC, so it would be a waste to use them on ground attacks (if at all possible). Then the attack profile of the Okha - specifically the release altitude - is what should drive the choice whether to train NavB or LowN. I made a quick test with a Guadalcanal scenario, adding a G4M2e-equipped squadron at Rabaul (and setting all data fields right, from availability date, to pool, to « can build », etc). Airfield attacks on Port Moresby were conducted with 4x250kg bombs, rather than Ohka. To check, I conducted naval strikes on USN TF, and the planes attacked with the Ohka (but missed, even the CVs). All misses, with around 40 missiles. Then, I saw that the squadron’s NavB was untrained, hardly in the 40s despite a general XP above 80. So, I did the test again, out of curiosity, assigning regular G4M to the squadron before upgrading them to G4M2e, giving NavB in the 80s. Medium-altitude attacks (15k ft) continued the misses. Low-altitude (1000ft) caused a few hits, but not that many (3 out of 22, and this is with elite pilots). Ulterior attacks would lead to similar hit rates (from 15-20% against warships, around 30-40% against transports and auxiliaries). So, the Ohka is not used for ground or airfield attacks but are replaced by medium bombs (I haven’t tested Port attacks, though), but anyway, they’re only useful on low altitude naval attacks (so, no need to train NavB, only LowN). EDIT: absolutely no pretense at scientific validity with that test, I only ran a dozen turns. But the medium-altitude attacks consistently missed, while low-altitude attacks had a decent number of hits. This runs a bit counter-intuitively with the way one would imagine the Ohka being used,
< Message edited by Ambassador -- 3/7/2021 9:20:49 PM >
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