Hanny
Posts: 422
Joined: 7/5/2011 Status: offline
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Your not looking at WiTE 2 surprise rule it appears, supply is food etc, you need the same intake per day if you fight or flight, ergo, your posting from both ignorance of the game supply system and actual history. Or for that matter WITE in its current form either. It takes around 8 hours of daylight grass grazing to get the same intake as 12 lbs of grain plus dry fodder given at the end of the working day, guess which method the worlds armies have used, the ones spending most of the daylight waiting for horses to feed, we’re those lacking the technology or means to bring food to the horse, and took the horse to the food, and that stopped centuries before. Example WBTS Bragg at Missionary Ridge, sent his Art horses to graze as local grass was used up, and could not move his Art when attacked, Union attack broke his lines and captured most of it as it was imobolised and was useless as it was on the top of the mountain to bombard the city, and could not R.E. deeply to mil crests to stop the uphill charge, QM records of the War show how important horse fodder was to an Army of that age, almost a third of the QM budget was to procure and transport fodder, just as QM records explain the Germany Armies reliance of bringing fodder to the horse and the logistical burden of doing it by rail in there Age. Edger Howells book ( which on line for free)you referenced, US super highway refers to when it was written, in that trucks had overtaken railways as the principle freight mover in the USA, ie over 50% of freight was hauled by trucks, SU in 1940 it was 2% see Hunter, using Soviet freight records. Howelll goes on to give German best guess number values for roads in Russia, made in 1938, when we know these numbers are inaccurate as we have the 1940 road mileage, again see Hunter. , ditto rail length. The most likely reason the Pre War German maps don’t match the in game map is due to use of SU maps for the in game map, rather than pre war best guess German maps that were inaccurate, you know, like pretty much you have ever posted. If you look at numbers of players,( steam charts for instance, you can see the game retains its player base, so it appeals to those with an interest in and understanding of history) and has increased it every year since launch, so losing you was to be expected, as your not the target audience.
< Message edited by Hanny -- 3/11/2021 1:10:38 PM >
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