loki100
Posts: 10920
Joined: 10/20/2012 From: Utlima Thule Status: offline
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quote:
ORIGINAL: MAS Hello John, thanks for your work on this great project. I can't wait to get my copy. You guys have ruined WITE1 for me. It used to seem so comprehensive and detailed! I've got a few questions on this thread. 1) In the first screenshot, are Luftflotte 1, I Fliegerkorps and all the individual Geswader (i.e. KG 1, JG54, etc) considered to be AOGs? 2) In the 2nd screenshot, I Fliegerkorps in the upper right hand corner has the numbers 331-400. What do these numbers represent? 3) same screenshot, under the Gerdauen airfield, the colors are different between I./KG 76 and II./KG 76 (one has JU 88A in red and the other just 88A in red) What's the distinction? 4) The recon AD Target Priorities are interesting. What kind of information would one obtain from prioritizing railways, ports or ferries? I assume a priority for interdiction would improve the effects of the aircraft actually flying interdiction? And since airfields have high recon priority on turn one, this would help the Luftwaffe destroy more VVS aircraft on the ground? 5) What AD do you use for airfield bombing, Ground Attack or Air Superiority? Finally, if I haven't been too much of a pain, how can I sign up for beta testing? Thanks, Mark 1- yes, you have to use the air command (luftflotte for the axis and air army for the Soviets) and low level (say KG1 in that image), the intermediate level (I Fliegerkorps) is optional but useful for how you set up your orders. The 2 lower levels function similarly, the air command also has an on-map presence in the usual counter (but that is only to hold the commander and to affect the allocation of support squads) 2 - ready planes/total planes so it has some that are damaged or lack pilots 3 - the brown is the missing planes (as above), so 1'KG 76 has more missing (ie the brown part of the panel) 4 - railways allows you to see where the enemy rail net has reached and some idea of relative usage - this is obscured by FOW and can be useful for the Soviet player in 1941 when you maybe trying to work out where the FBD are. Ferries if you want to then bomb them (more use in WiTW but there are a few places where your opponent might be relying on them for local supply), ports again if those were the planned target of your later bombing missions. Interdiction actually recons what might be vacant hexes, unit recons hexes with known units, so the trade off is to find out if there is anything you had never detected vs more abour stuff you know exists. 5 - GA - airbase is the mission for that, AS is an aggressive fighter sweep mission where you go looking for enemy fighters/bombers in the air. In truth not much use compared to WiTW when it was a standard mission for the Western Allies
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