Steve04
Posts: 79
Joined: 12/1/2020 From: Firenze - Italia Status: offline
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Sorry friends, I'm still reporting a (my?) problem ask for your help. So the mission consists in taking up some land units with helicopters and bringing them back to the fleet. For each land unit thus recovered, 20 points are acquired. It seems easy, just define an area very close to the fleet (perhaps with relative ref. Points, so that it follows the movement of the fleet itself) and activate an event that assigns 20 points to each land unit that enters the area. The problem is that Command does not seem to detect the entry into the area of units that do not "walk on their own legs", but are on board helicopters, they seem literally disappeared and this is also confirmed by the OOB which no longer reports those units. I also tried to define an event that simply gives 20 points to each unit that leaves the original area (when the helicopter that picked it up exit area to return to the fleet) but this is also not detected. Am I wrong or is there a bug in the trigger? If so, is it possible to ask the developers who have always shown themselves to be attentive and diligent to receive the indications of the users, to intervene in a next release? And anyway, how is it possible to solve this problem, with another type of Event or with the usual "life buoy" of LUA script? Thanks for your attention, Steve.
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< Message edited by Rory Noonan -- 4/8/2021 7:42:23 PM >
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