clamel
Posts: 69
Joined: 12/9/2019 Status: offline
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quote:
ORIGINAL: Alfred No, no, no. It doesn't work like that. A human controlled task force will fully unload at the first port. It does not take into account local spoilage limits. Tinkering with home ports is just irrelevant. You are setting yourself up for a considerable amount of micro management, which will not accomplish what you want to achieve. You cannot stop unloading in the middle of a phase so even when at the start of a turn, you manually stop unloading it is almost guaranteed that you will have already unloaded more fuel in the preceding unloading phases which exceeds the spoilage limits. Waypoints are useful only for movement, not cargo unloading. The closest mechanism is to use the Auto Convoy system which runs without player micromanagement. All this is covered in great detail in chapter 6 of the manual. Alfred I get you. But my question surely wasn't found or answered in the Manual. Most advices have been, not everything is found in the Manual. Closest thing I came was 6.3.3.3.1 NORMAL UNLOADING I do think it is like you say, but I put the question up in this forum to see if gamers with a lot more hours under the belt could have encountered something like this. In real life it is a very common thing to dump parts of the load in one port then go on to the next. It came very natural to ask I think. Believe you me that I have searched high and low on my specific question, both in Manuals, Videos on YT and in this forum. Found nothing so far. hence the question. Yes, it take micromanagement, but this game surely is a gigantic micromanagement orgy in my eyes. That is why the game is great. So a big thanks for the help.
< Message edited by clamel -- 3/25/2021 8:00:56 PM >
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