juv95hrn
Posts: 242
Joined: 6/28/2005 Status: offline
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Disbanding now cost no AP, but the manual says each disband should cost one. Apparently the manual is correct, and the game is bugged, so the disbanding would come at a price. Then you would get useful manpower, but it has to go into new units that need to train, and the tanks are mostly bad. Its not as bad as experienced divisions being able to teleport out (or like SUs in WITE1). Even with this, it would be better if the script always closed this pocket, but I doubt it will ruin the campaign considering an average of 3 million Soviet losses the first year, right? One another note though.... What would be best to do with the HQs in a situation similar to this. Good to know for later in the war. Especially for a head-to-head game. - Should you move them as far as possible then Relocate them to a safe location, eating relocation attrition potentially many times? or - Should you move them as far as possible and let German spearheads displace them for you, eating probably only one dislocation attrition? or - Should you disband them as well? Support units can still teleport to STAVKA, if I understand it correctly, as long as a non-ZOC gap exists, no matter how isolated they might be. Thanks!
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