56ajax
Posts: 1950
Joined: 12/3/2007 From: Carnegie, Australia Status: offline
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quote:
ORIGINAL: Fallschirmjager Hello everyone, some of you may recognize me. I still get e-mails from Matrix/Slitherine and got one today announcing the release of this title. I knew it had been in development for years, but that no idea it was going to come out now. Before I logged in today, I did not realize it had been since August 2017 that I was last here. I still purchase games, however. I did get Field of Glory II Medieval back in February and I have been enjoying the hell out of it. I am very interested in WITE: 2 but the time investment has me worried. War in the West was about the limit of what I could take in terms of the number of units that needed to be moved. I own WiTE 1 and the daunting number of units that needed to be moved each turn was a turn-off. Also, has encirclement been improved? One of my biggest pet peeves with WiTW and WiTE 1 was you would encircle enemy units and instead of them shattering or being captured, they would instead teleport outside of the encirclement? If there has been some automation put in place to make the game a bit less of a time sink I would be very interested in a purchase. Also if my encirclement issue has been fixed or if someone tells me what I have been doing wrong. On a non-gaming-related note, I hope all of my old friends here are doing well. I and my wife welcomed our first child into the world in January of 2018 and being a parent has been a trip and a half. In 2017 I got the bright idea to leave corporate law behind. With a group of other attornies, we began our own law firm. The first 18 months were tough but now things have smoothed out and even with COVID forcing us to lease office space we barely use, things are looking really good for us. Glad to see everyone is well and that Matrix/Slitherine are still thriving. Where to start. WiTE2 has an updated OOB so there are more units rather than less, but you do have Theatre boxes where many units first arrive so you are not searching the map trying to find them, and you can now select an entry point for your selected reinforcements instead of marching them to the front from the Eastern or Western edge. Encirclement, as mentioned you have to have a unit isolated for 1 turn but also the Dev team has hunted down every known AI cheat (bug) ie teleporting out of encirclement and fixed them. And finally congratulations on becoming a parent.
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Molotov : This we did not deserve. Foch : This is not peace. This is a 20 year armistice. C'est la guerre aérienne
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